New feature for BT rookies: Checkpoints
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New feature for BT rookies: Checkpoints
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Some_Dude USER: SOME_DUDE
Player
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Posted: Tue Aug 17, 2010 18:45 Post subject: |
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i like th cp deal alot but seriosly, if possible it needs to be made that u cant cap with it so if its the end o the game and people r rushing but some noob cp user takes it all away and ends the round. i have no idea if it would work but its real annoying.
IDK WHAT I AM TALKING ABOUT, but somehow maybe on a specific server make a mod that kills you if u cross a homebase flag to cap with a cp. again i don't know what i am talking about. cp is real awsome but takes some responsibility to use. btw i didnt read all 8 pages in this forum so i could be repeating but O WELL
HAPPY FRAGGIN AND CAPPIN
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|2ambo USER: RAMBOASS
First Blood
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Posted: Fri Aug 20, 2010 23:50 Post subject: Cp mutator
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Hello,
I was wondering, I run server mainly with zp, ctf, dm, etc...Instagib but I do also have BT maps. As you mentioned the server has to be running the I4GAMES mod in order for it to work, since its not a seperate thing. So all I have to do is download the i4games bunny track mod for the !cp command to work? Or do I have to download the i4games trainer mutators with it also?
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ChA1NsAw USER: CHAINSAW
Rampage
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Posted: Tue Oct 26, 2010 21:09 Post subject: Re: Cp mutator
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RamboASS wrote: | Hello,
I was wondering, I run server mainly with zp, ctf, dm, etc...Instagib but I do also have BT maps. As you mentioned the server has to be running the I4GAMES mod in order for it to work, since its not a seperate thing. So all I have to do is download the i4games bunny track mod for the !cp command to work? Or do I have to download the i4games trainer mutators with it also? |
I believe this feature isn't downloadable.
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