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*WeeDy* USER: WEEDYBABY
i4Games Trustee
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Posted: Tue Feb 11, 2020 19:12 Post subject: Hammer Jump command
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As u can see, there are more and more NWBT maps uploaded those past weeks (big thanks to NuLL!!), maybe this will help you a little with the Hammer. This command is made to combine the shoot and the jump with hammer with only one button (same as the Walking|Jump key).
Add this alias in your User.ini (Engine.input section ):
(Command="getweapon ImpactHammer|Button bFire|Fire|OnRelease Jump",Alias=Hjump)
The only thing u have to do is to assign a key to it to use it (example: Space=Hjump)
Or direct ingame by using this command in console :
Set input Space Hjump
Hope this will help you, have fun!!
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SAFeSTeR USER: SAFECRACKER
Godlike!
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Posted: Tue Feb 11, 2020 23:08 Post subject: |
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Old news, been using this bind for years in nwTDM & nwCTF
Kinda glad you posted it being a trustee because I was chatting with someone about this recently, Dev I think, and he suggested it could be banned on i4g for some reason. Later I thought possibly under the pretense of being a macro but then doesn't scrolljump also fall under that same category(?), but that is allowed.
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P.E.R.N USER: PERN
i4Games Admin
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Posted: Wed Feb 12, 2020 00:47 Post subject: |
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Maybe its old news for some but not for all (including myself).
Bunny trackers might not know about Normal weapons stuff, and nowaydays Null enlight NWBT so it worth an official Topic.
About the Walking|Jump I agree with you Safester, I would have put it in the macro's but it was allowed in the past (dunno why).
I don't think there is any official topic about the walking bind, but at least today there is one for the Hammer bind.
It will help some and it will reassure the others
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PatriK.pX3 USER: PATRIK
Dominating
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Posted: Wed Feb 12, 2020 16:01 Post subject: |
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I had no idea about this, seems this is the reason why some people like me really suck at NWBT, i am supossing this will make the maps more cappable (or maybe not) i spent like 1 hour on shift2 not reaching the flag
Thanks Weedy
Last edited by PatriK.pX3 on Wed Feb 12, 2020 16:32; edited 1 time in total
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NuLL USER: NULL
Dominating
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Posted: Wed Feb 12, 2020 16:29 Post subject: |
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I have just been trying out this bind, it seems to make me worse with impact hammer.
Just as a note all the NWBT maps i have made recently, I have not used any binds apart from moving select impact hammer to control key. Also I left auto weapon switching on so when collecting each weapon, (CTF-BT-Finite being the main example with Fast weapon switching) you switch to the right weapon instantly.
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Bloeb USER: BLOEB
Rampage
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Posted: Wed Feb 12, 2020 23:25 Post subject: |
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Good to point out Weedy and thanks for sharing. This keybind was actually included in the NWBT/BTME instructions along with an explanation on how to do HammerJumps without the keybind, but I don't think anyone reads them
I know i4g has a policy of not allowing macro's, but this keybind is commonly used by NW players (from CTF, DM, DOM to AS). It's also used in rushing AS maps (somewhat similar to BunnyTrack). Therefore it should be allowed in my opinion.
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Franky` USER: FKY
Rampage
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Posted: Sat Apr 25, 2020 16:09 Post subject: |
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thanks weedy ! How does it work for the walking jump bind ?
Didnt find it !
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Bloeb USER: BLOEB
Rampage
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Franky` USER: FKY
Rampage
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Posted: Wed Apr 29, 2020 08:21 Post subject: |
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ah its only pressing walk and then jump or you can bind the 2 together. It's confusing to me...
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*WeeDy* USER: WEEDYBABY
i4Games Trustee
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Posted: Wed Apr 29, 2020 11:40 Post subject: |
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just choose a key u want to use for the command and type Walking|Jump
example : RightMouse=Walking|Jump
by pressing the right button of the mouse u will do a walkjump
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Franky` USER: FKY
Rampage
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Posted: Wed Apr 29, 2020 12:06 Post subject: |
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ok perfect thanks Weedy !
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