Hammer Jump command

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Hammer Jump command
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*WeeDy*
USER: WEEDYBABY

i4Games Trustee
PostPosted: Tue Feb 11, 2020 19:12    Post subject: Hammer Jump command
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As u can see, there are more and more NWBT maps uploaded those past weeks (big thanks to NuLL!!), maybe this will help you a little with the Hammer. This command is made to combine the shoot and the jump with hammer with only one button (same as the Walking|Jump key).

Add this alias in your User.ini (Engine.input section ):

(Command="getweapon ImpactHammer|Button bFire|Fire|OnRelease Jump",Alias=Hjump)

The only thing u have to do is to assign a key to it to use it (example: Space=Hjump)
Or direct ingame by using this command in console :
Set input Space Hjump

Hope this will help you, have fun!!


Sir.SAFeSTeR
USER: SAFECRACKER

Godlike!
PostPosted: Tue Feb 11, 2020 23:08    Post subject: Reply with quote

Old news, been using this bind for years in nwTDM & nwCTF Wink

Kinda glad you posted it being a trustee because I was chatting with someone about this recently, Dev I think, and he suggested it could be banned on i4g for some reason. Later I thought possibly under the pretense of being a macro but then doesn't scrolljump also fall under that same category(?), but that is allowed.


P.E.R.N
USER: PERN

i4Games Admini4Games Admin
PostPosted: Wed Feb 12, 2020 00:47    Post subject: Reply with quote

Maybe its old news for some but not for all (including myself).
Bunny trackers might not know about Normal weapons stuff, and nowaydays Null enlight NWBT so it worth an official Topic.

About the Walking|Jump I agree with you Safester, I would have put it in the macro's but it was allowed in the past (dunno why).

I don't think there is any official topic about the walking bind, but at least today there is one for the Hammer bind.

It will help some and it will reassure the others Wink


PatriK.pX3
USER: PATRIK

Dominating
PostPosted: Wed Feb 12, 2020 16:01    Post subject: Reply with quote

I had no idea about this, seems this is the reason why some people like me really suck at NWBT, i am supossing this will make the maps more cappable (or maybe not) i spent like 1 hour on shift2 not reaching the flag Laughing

Thanks Weedy


Last edited by PatriK.pX3 on Wed Feb 12, 2020 16:32; edited 1 time in total


NuLL
USER: NULL

DominatingDominating
PostPosted: Wed Feb 12, 2020 16:29    Post subject: Reply with quote

I have just been trying out this bind, it seems to make me worse with impact hammer.

Just as a note all the NWBT maps i have made recently, I have not used any binds apart from moving select impact hammer to control key. Also I left auto weapon switching on so when collecting each weapon, (CTF-BT-Finite being the main example with Fast weapon switching) you switch to the right weapon instantly.


Bloeb
USER: BLOEB

RampageRampage
PostPosted: Wed Feb 12, 2020 23:25    Post subject: Reply with quote

Good to point out Weedy and thanks for sharing. This keybind was actually included in the NWBT/BTME instructions along with an explanation on how to do HammerJumps without the keybind, but I don't think anyone reads them Rolling Eyes Laughing

I know i4g has a policy of not allowing macro's, but this keybind is commonly used by NW players (from CTF, DM, DOM to AS). It's also used in rushing AS maps (somewhat similar to BunnyTrack). Therefore it should be allowed in my opinion.


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