BUGs in i4Games_BTTrain_2a

 Forum Forum rules Search FAQ
BunnyTrack Training
BUGs in i4Games_BTTrain_2a
Post new topic   Reply to topic
View previous topic :: View next topic  
Author Message
EsToKe
USER: ESTOKE

PlayerPlayer
PostPosted: Fri Aug 05, 2005 13:55    Post subject: BUGs in i4Games_BTTrain_2a
Reply with quote

Hi, there are 2 bugs I found in this mutator:

1- The orientation of the teleporter/destination does not work online, I have make some test in local UT and everythig works perfect but online it does not. I have change this values from MySQL, and same effect. The orientation is always the same, so does not matter what I have in MySQL.


2- I have found that if I create: ie. 15 teles, and after some test I know that I only need 12. If I have save MySQL config with 15 teles, when I delete (in game) tele13, tele14 and tele15, and save again to MySQL this 3 teles are still in game (after map restart). So if a tele is created-->saved, then delete/saved, the teles don´t delete.

My online config is:
----------------------
-UT dedicated server 451 utpg patch
-This 3 actors/mutators:
*botpack
*webserver
*i4Games_BTTrain_2a


PD: this mutator roks anyway Wink


Prone
USER: HOLYHELL

UnstoppableUnstoppable
PostPosted: Sat Aug 20, 2005 17:24    Post subject: Reply with quote

yeah sure the hell it does!! Razz

[i4g]Medic
USER: MEDIC

i4Games Head Admini4Games Head Admin
PostPosted: Thu Sep 01, 2005 10:42    Post subject: Re: BUGs in i4Games_BTTrain_2a
Reply with quote

EsToKe wrote:
1- The orientation of the teleporter/destination does not work online, I have make some test in local UT and everythig works perfect but online it does not. I have change this values from MySQL, and same effect. The orientation is always the same, so does not matter what I have in MySQL.


I think I already asked it, but is UTPure enabled?
UTPure will reset the orientation of all the teleporters.

EsToKe wrote:
2- I have found that if I create: ie. 15 teles, and after some test I know that I only need 12. If I have save MySQL config with 15 teles, when I delete (in game) tele13, tele14 and tele15, and save again to MySQL this 3 teles are still in game (after map restart). So if a tele is created-->saved, then delete/saved, the teles don´t delete.


You can adapt the PHP script to delete the coordinates for the map before inserting them again.

At line 72 of example_seturl.php:

Code:

   [...]
   $dz = $_POST['dz'];
   $dr = $_POST['dr'];

   mysql_query('DELETE FROM '.$db_table.' WHERE map=\''.$map.'\'');

// And we send them to the server
   for ($x=0;$x<29;$x++){
      if (isset($tx[$x])){
   [...]


Blue-Ice
USER: LAURI1

Killing spreeKilling spree
PostPosted: Wed Sep 14, 2005 04:01    Post subject: Reply with quote

In practise server there is lots of damn bug i've died hell kind of times because of bugs!!!

[i4g]Medic
USER: MEDIC

i4Games Head Admini4Games Head Admin
PostPosted: Wed Sep 14, 2005 08:09    Post subject: Reply with quote

Can you elaborate just a bit?

Blue-Ice
USER: LAURI1

Killing spreeKilling spree
PostPosted: Wed Sep 14, 2005 13:12    Post subject: Reply with quote

Medic wrote:
Can you elaborate just a bit?


SORRY


DanBennett
USER: DANOMANUK

Wicked Sick!!Wicked Sick!!
PostPosted: Wed Sep 14, 2005 14:45    Post subject: Reply with quote

In other words.

Where are the bugs and what happens?


SAFeSTeR
USER: SAFECRACKER

Godlike!Godlike!
PostPosted: Sun Oct 23, 2005 03:35    Post subject: Reply with quote

lauri1 wrote:
In practise server there is lots of damn bug i've died hell kind of times because of bugs!!!


Yeah like those Pupae, those 'bugz' get me all the time Razz


Sprainy
USER: BARBERA

Godlike!Godlike!
PostPosted: Sun Oct 23, 2005 07:02    Post subject: Reply with quote

SAFeCRACKeR wrote:
lauri1 wrote:
In practise server there is lots of damn bug i've died hell kind of times because of bugs!!!


Yeah like those Pupae, those 'bugz' get me all the time Razz


lol idd but tbh they can be really nice aslong they aint killing me Confused


Display posts from previous:   
Post new topic   Reply to topic All times are GMT
Page 1 of 1

 


Powered by phpBB © phpBB Group