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Sp0ngeb0b USER: SP0NGEB0B
Rampage
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Posted: Wed Jul 14, 2010 19:57 Post subject: |
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Maybe to late, but anyways, here's what I made in 2 minutes
[It's in bmp format, my webserver is currently down, and imageshack doesn't allow .pcx uploads
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-Roel` USER: MMI
i4Games Trustee
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Posted: Wed Jul 14, 2010 20:18 Post subject: |
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Oh lol, I actually did the same already :p
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Sp0ngeb0b USER: SP0NGEB0B
Rampage
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Posted: Wed Jul 14, 2010 20:23 Post subject: |
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hehe, okay, then go for it matey! 
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-Roel` USER: MMI
i4Games Trustee
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Posted: Thu Jul 15, 2010 20:06 Post subject: BETA Released
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I finished one side today, so here is the onesided BETA version of this map. If some could test it I'd be very happy.
Some things I'd like you to focus on:
-bugs
-shortcuts
-FPS (it is lower than average, but if there are enourmous framedrops, let me know)
Here is the file.
http://cid-e9239e5fa8b07be0.office.live.com/self.aspx/Maps/BT-%5E5Roel%5E6TwoCastles-vBETA1c.zip
I deleted all the brushes. The finished version will have the brushed, but I don't want anyone to steal my map before I release it
I won't work on the map the coming week, maybe two weeks, So you have time to test it and comment on it. Just do it in this topic or PM me.
Have fun! 
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[AcAi].synteX USER: MATTHI-
Unstoppable
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Posted: Thu Jul 15, 2010 22:20 Post subject: |
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i had one problem with those movers (they went invisible)
and the flagroom is weird :/
overall great map, i like it.
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[A]nthrax USER: PATRIK
Dominating
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Posted: Thu Jul 15, 2010 22:40 Post subject: |
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Nj mate.
Why i cant map like that.
Patrik Fail
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-Roel` USER: MMI
i4Games Trustee
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Posted: Fri Jul 16, 2010 06:12 Post subject: |
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I'll have a look at it syn.
btw, in case peopl haven't found out already, the map is only red base.
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Alchemist USER: ALCHEMIST
Dominating
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Posted: Fri Jul 16, 2010 10:21 Post subject: Re: BT: Two Castles - WIP || BETA Released!
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cool gna test it now, could you post on bt-match.net also ty
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}ElitE{Mike` USER: DINOMITE
Unstoppable
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Posted: Fri Jul 16, 2010 14:41 Post subject: |
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unbelievable roel, absolutely unbelievable, i love this. Im not gonna go into too much details about why its so great...i don't want to spoil it for other players. One things that makes this map excel...theme. Its like your playing a story roel, this could be a single player game. Few things i picked up on:
At first i didnt realise why this was glitching. I then realised its to prevent the sc ontop of the hay stack. Perhaps could make something visual to stop people going there, an invisi wall is a bit :s
If you land on the back of this bouncer up to button, you get this strange angle behaviour. Seen a similar thing on bt-chaotic where the maths fails in the kickers.
In the castle room i got this one time, but i was trying to work out the room and using ghost so perhaps its related. Just thought i would post, would suck to get there and crash online...
Cant wait for the final of this baby
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-Roel` USER: MMI
i4Games Trustee
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Posted: Fri Jul 16, 2010 15:14 Post subject: |
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It is in fact a block-all, not a invisible wall, but I get your point. I actually did have something else there, but it caused BSP errors, soI just did this quick fix. Might consider chaning it again.
About the crash. Bonket and Alchemist also had a crash one at the 2nd castle, but when we tested it together online no-one crashed. I also never crashed. But it appears to be timedtrigger related, so i'll have a look at it.
I realize the password to enter the 2nd castle isn't really as clear as I had hopet, too many people seem to be struggling. I'll change it a bit. For people that want to test it, shoot the symbols in this order: 3142
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Zanmato USER: ZANMATO
Player
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Posted: Fri Jul 16, 2010 22:42 Post subject: |
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The camera seemed to go a bit weird when I was falling to the other flag but apart from that I didn't find anything out of place, and there weren't any FPS problems that I could see.
Agreed with Mike with how amazing the map is. Awesome work Roel.
Edit: Oh yeah ignore the thing about the camera, forgot the beta version is one-sided and I guess the high flag will be the second one u grab in final version.
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I3unnY` USER: I3UNNY
Player
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Posted: Sat Jul 17, 2010 17:03 Post subject: |
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}ElitE{Bonket USER: BONKET
Dominating
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I3unnY` USER: I3UNNY
Player
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Posted: Sat Jul 17, 2010 20:03 Post subject: |
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thx
edit: btw - is there a site which is hosting all those custom ut files?
edit: cool map 
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}ElitE{Mike` USER: DINOMITE
Unstoppable
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Posted: Sat Jul 17, 2010 21:38 Post subject: |
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ut-files
google it 
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