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BT-AcademyTraining I4G

Author: |AoB|BarCode
Added:Sat Jan 09, 2016 at 21:15
Rating:1
Downloads:79

Download (8.40 MB)
14 comments
Comments
P.E.R.N
USER: PERN

i4Games Admini4Games Admin
Posted: Mon May 02, 2022 at 23:35

Final room wall glitch to go directly to flag, avoiding the fall is NOT ALLOWED.
PatriK.pX3
USER: PATRIK

DominatingDominating
Posted: Sun Apr 29, 2018 at 20:40

https://www.youtube.com/watch?v=brqf1Bl5jBc
`Chr1st-BLS
USER: CHR1ST

RampageRampage
Posted: Tue Apr 26, 2016 at 13:45

Even though it's not the pinnacle of originality in terms of obstacles, I actually quite liked this! Funny animations all around Smile
|AoB|BarCode
USER: JIMBO

First BloodFirst Blood
Posted: Thu Jan 14, 2016 at 17:12

Black and white map is a old version vry old one of my firrst map

ghost ask me if mystique can dbl that why the map is here now!
}ElitE{Bon
USER: BONKET

DominatingDominating
Posted: Wed Jan 13, 2016 at 19:37 Not useful

Quite q boring map, I guess.

No idea how it's a 10/10.
-Whitey-
USER: PENNYWISE

RampageRampage
Posted: Wed Jan 13, 2016 at 10:25 Not useful

I wasn't saying it was bad. Most new maps are fun to play... Atleast people are still making them.
I was only expressing that for someone with a mapping calibre such as barcode i expected more. He's made some bloody great maps.
I mean you can make a great rush map using white,black and grey plain textures.... Doesn't mean it's a great map overall.
and what i mean't by random blocks... Look at even the screenshot. It's a giant subtracted brush, with a cttt block set up around the outside of the subtracted brush.

but like i said this is my opinion. Not trying to berate him.
And im sure he will keep mapping, hope he does.
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Mon Jan 11, 2016 at 18:16

I made map to help novice players and with high ping aswell

I have no idea why giving me a " - " mark, since i told again that this map is very nice and I enjoyed playing it. Didn't say anything bad there ( I think? ) just pointed out certain things for Whitney and was defending AcademyTraining, but alright.... Rolling Eyes
Hope no more comments from me.
|AoB|BarCode
USER: JIMBO

First BloodFirst Blood
Posted: Mon Jan 11, 2016 at 16:49

Yo guys

) This comment is for EveryOne (

i just make map For my BTserver For begginer
but admin from i4games want i fix and send my map

and i try all the time to make something different
in ( BT-AcademyTraining ) i make no mover

Because more ez jump on brush with 140 ping but with 140 ping jump on mover is hard on my server for few far player

SO just be happy and relax

If You Dont like my map Just Dont play My Map
And i make Map For Novice player i like Help
Other To learn how To play Im like that!

And Im sorry If My Map Is Not Good Enougth

BarCode
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Mon Jan 11, 2016 at 12:17 Useful

It doesn't seem to progressive from your previous 50 maps.

I have to disagree at one point. Either you have written post under wrong barcode's map, else I have no idea.

Someone with a mileage of 64 maps created

It's an official number yep. But if we consider multiple versions of his other existing maps, then it could be much more than that. Cool

should have surpassed the random square block placement obstacles by now.

What do you mean by that? Surprised I can't imagine it.

But seems like a plateau you're not to concerned about beating.

Well it's not a contest of doing better and better maps. At least he made a nice rushmaps and for the current meta of rushing, a new one like this is always welcome. I can swear if he wants to he could make much better map, but also note mapping is a very long process ( as you exacly know, your newest project took you 4 months to finish ) and when being extremely crazy about details ( hence trims, original shapes of decoration / architecture ) it can be a pain in the ass. Rebuilds can take enormous times, more bugs can occur, frustration can gets higher.
It is rly up to him or us - a mappers if we put a lot of hours on a simple map that will be played for maybe a few days then it will be stopped voting ( since as I told, now we are having rushing meta ), or create maybe two - three to better maintain a BT rushing spirit. I would rather pick 2nd option, so barcode did. Therefore we save some time, and they are being rushed for very long. My two newest maps confirm this.
Also most of players prefer to cap an easy map rather than getting nervous after having few mins on a timer, and reaching some deadly obstacle.

Or you're just pumping out bellow mediocre maps to beat CN in maps created. That's a nice personal goal. Doesn't seem worth it though when all maps seem the same.

Not quite sure there bro, CN is pretty unbeatable with ammount of maps he released. Razz But agreed, target is ambitious. Laughing
Quality wise there's no wall deco, very minimal trim, No ceiling deco.

I disagree - there ARE some trims on the floors and platforms. Wink
colours seem like they're on a saturation of 1.

Ye true but in some rooms it has some other colors aswell. Flagroom and spawnroom are nicely lighted imo. But other factors recompensates poor lightning in the biggest room:
-Insanely great flow which means map is very nice to rush
-atmosphere he created was amazing as well as the music pick
-lots of nice animated decorations
-did I already mention it is nice to rush?
Barcode just surprised me how good map it is and that's why I gave him 10/10 mark. Deserved.
But that's just my opinion, i am in no way better, i've probably got 30 BT maps all ranging from 1/10 to 9/10ths finished and they will never be finished.

Kinda pity some maps will be never finished by you. Not necessairly those with 9/10 mark. And yeah everyone can express his own opinion, so do I.
Just seems like your maps lately are all rushed. Would be better if more detail were added is all im saying.

Not entirely sure if an AcademyTraining-I4G was rushed. Those animated textures on the walls could take a lot of time. Lots of importing custom stuff, testing it and finally placing in correct places throughout the map. Just as I said. You probalby wrote a post under wrong map. Razz
PS: It could be certainly as you say, if we get a money for more ambitious maps. Unfortunately we don't.
-Whitey-
USER: PENNYWISE

RampageRampage
Posted: Sun Jan 10, 2016 at 23:05 Not useful

It doesn't seem to progressive from your previous 50 maps. Someone with a mileage of 64 maps created should have surpassed the random square block placement obstacles by now. Or maybe we can chalk that up to your style i guess, But seems like a plateau you're not to concerned about beating.
Or you're just pumping out bellow mediocre maps to beat CN in maps created.
That's a nice personal goal. Doesn't seem worth it though when all maps seem the same. Quality wise there's no wall deco, very minimal trim, No ceiling deco.
colours seem like they're on a saturation of 1.

But that's just my opinion, i am in no way better, i've probably got 30 BT maps all ranging from 1/10 to 9/10ths finished and they will never be finished.
Just seems like your maps lately are all rushed. Would be better if more detail were added is all im saying.
}ElitE{Mike`
USER: DINOMITE

Godlike!Godlike!
Posted: Sun Jan 10, 2016 at 18:59 Useful

nice map, the textures were pretty cool and no big annoyances. good use of tele to recover the first time you jump on a bouncer and dont know how it will behave
|AoB|BarCode
USER: JIMBO

First BloodFirst Blood
Posted: Sun Jan 10, 2016 at 13:21

lol
SAFeSTeR
USER: SAFECRACKER

Godlike!Godlike!
Posted: Sun Jan 10, 2016 at 13:03 Useful

Very easy, basic & repetitive map.

Difficulty rating 1?
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Sat Jan 09, 2016 at 22:25 Useful

Probably your best map mate congratz!!!! Smile
10/10