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artur509 USER: ARTUR509
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normalname USER: NORMALNAME
Dominating | |
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Franky` USER: FKY
Rampage | Posted: Mo Dez 19, 2011 at 00:07 | |
| very interesting map to be honest!atmosphere is great , some good idea of obstacles like the room with 4 keys (2 gold gardian)
HOWEVER LOTS OF REPTATIVE OBSTACLE , lenght sucks, flow sux music sux
taste 6/10 |
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}ElitE{Bon USER: BONKET
Dominating | Posted: Mi Nov 09, 2011 at 20:31 | |
| | Why does a cow not like a cow room ? : ( |
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Asterot USER: ASTEROT
Player | Posted: Mi Nov 09, 2011 at 19:47 | |
| really fantastic map, but room with cows shittt nice job for the original ideas |
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GhOsT USER: GHOST
i4Games Admin | |
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Asterot USER: ASTEROT
Player | Posted: Di Nov 08, 2011 at 19:33 | |
| | on server i saw all recs |
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normalname USER: NORMALNAME
Dominating | Posted: Di Nov 08, 2011 at 19:30 | |
| no records are transferred?  |
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| CTF-BT+(ow)Crypteng-vF2 > CTF-BT+(ow)Crypteng-vF3 |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: Do Apr 28, 2011 at 07:36 | |
| It's not a case of "being annoying" or not, it's a case of "if ever this map is selected for competition".
Any technical issue must be fixed. That's always been i4g policy.
Roel is 200% right in removing it. |
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Mave USER: MAVE
Player | Posted: Mi Apr 27, 2011 at 22:13 | |
| Roel, that's really no reason for a fix, I searched the map in the mapvote and I saw that someone removed it. My opinion is: Put it back into the BT1 mapvote and leave it alone Noone cares if he's on red or blue side after playing it for 20 - 30 minutes ( after this time you should be at the part with the teleport bug. ) |
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}ElitE{Bon USER: BONKET
Dominating | Posted: Di Apr 26, 2011 at 21:26 | |
| | well, maps pretty big so I don't think anyone minds that teammixing ? Also caping is still np |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Di Apr 26, 2011 at 20:55 | |
| | Wrong destination Teletag at blue at the part with the 4 rooms on the sides (one of them is the cow-room). Teams are mixing! Plz fix. |
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OwYeaW USER: OWYEAW
Dominating | |
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normalname USER: NORMALNAME
Dominating | Posted: Mi Dez 01, 2010 at 12:03 | |
| | the room with the golden flags is frustrating imo |
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p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: So Okt 31, 2010 at 19:29  | |
| lol vF2 more fun at i4g ^^ prefer -vF2 than bt-anotherwarehouse-v4 rofl  |
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| CTF-BT+(ow)Crypteng-vF > CTF-BT+(ow)Crypteng-vF2 |
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OwYeaW USER: OWYEAW
Dominating | Posted: So Okt 31, 2010 at 18:32 | |
| yes, it whas like this: collision radius 128
now its 256 so imposible to skip
Doubled the fences at start balcony, and for save i have put key kickers around the balcony so when u get on fence of balcony u will crater. |
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`Chr1st-BLS USER: CHR1ST
Rampage | Posted: So Okt 31, 2010 at 18:10 | |
| | Owyeaw, have you fixed the keypillar-bounces at the end aswell? If not, then you can still skip some rooms, atleast the first room. |
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OwYeaW USER: OWYEAW
Dominating | |
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