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~DarK~JoJo~ USER: DARK-JOJO
Player | Posted: Sat Mar 02, 2024 at 05:52 | |
| | Low brain map. You can do some interesting environments, but u decide to create a stupid map, what a waste of time. |
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artur509 USER: ARTUR509
Player | |
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Franky` USER: FKY
Rampage | Posted: Sun Oct 02, 2016 at 17:47 | |
| | fucked up map. 12 minutes and like 9 minutes of r1 or walk obstacles and then some extremly punishing stuff, some far in the maps. Like 4 long dodges, 4 long jump, bug walls, invisible movers. not an interesting map |
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GhOsT USER: GHOST
i4Games Admin | Posted: Sun Apr 24, 2016 at 13:39 | |
| Changed/fixed:
-stronger keykickers
-less steam (caused fps drops)
ty OwYeaW
*cap times transferred |
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| CTF-BT+Waiting_Place-fix > CTF-BT+Waiting_Place-fix2 |
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Franky` USER: FKY
Rampage | Posted: Wed Apr 13, 2016 at 12:51 | |
| | somebody knows? owyeaw replied 5 but i think its more |
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Franky` USER: FKY
Rampage | Posted: Sat Mar 19, 2016 at 12:44 | |
| | how many keys to cap? |
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P.E.R.N USER: PERN
i4Games Admin | Posted: Sun Jan 03, 2016 at 16:33 | |
| Seem there stile a nasty luck dodge in middle map which should have been fixed  |
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GhOsT USER: GHOST
i4Games Admin | Posted: Tue May 05, 2015 at 23:16 | |
| Changed/fixed:
-teleporter in red
-mover speed decreased (sc)
-shutter target (sc)
-the infamous impossible jump is now possible ;p
ty Mystique |
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| CTF-BT+Waiting_Place > CTF-BT+Waiting_Place-fix |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Sat Mar 07, 2015 at 18:41 | |
| If I remember well
- Wrongly linked tele
- An impossible jump somewhere (target room I think), but it can be skipped by a liftjump |
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^Mystique^ USER: MYSTIQUE
Rampage | Posted: Fri Mar 06, 2015 at 18:43 | |
| | What is the exact problem of this map? Maybe i can look at it. |
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!!Frit!!Viandel USER: VIANDEL
Rampage | Posted: Sat Jan 03, 2015 at 15:53 | |
| | It has potential, if it's reduced in size it would become enjoyable. We all like new maps but it isnt so bad if this one doesnt get a fix =p |
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p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: Sun Jun 05, 2011 at 09:55 | |
| | The hardest and the most annoying BT+ for sure. Nothing more here. |
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}ElitE{Bon USER: BONKET
Dominating | Posted: Sun Oct 10, 2010 at 11:43 | |
| | Yeh , I guess. But I've seen worse . |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Sun Oct 10, 2010 at 10:49 | |
| | Well, I'm currently reviewing a lot of mas that are in my cache of ut (it has never been cleaned for the past 3 years), looking for maps that aren't on i4g. But many of them are 1-sided and even more have no screenshot... I found this map and it was doubled and it had a screen, so I was maybe a little too enthusiastic... But fixing it? Dunno if i is worth it... |
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}ElitE{Bon USER: BONKET
Dominating | Posted: Sun Oct 10, 2010 at 01:12 | |
| You fix it then ,Roel . He won't mind as he doesn't play ! lol |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Sun Oct 10, 2010 at 00:45 | |
| | Don't think it will ever be fixed. Map seem quite old. |
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GhOsT USER: GHOST
i4Games Admin | Posted: Sun Oct 10, 2010 at 00:19 | |
| indeed jump impossible but you can skip the 7 shots + the jump by doing a liftjump on the previous mover :/ fix ! (ty for showing Conor )
also map uncapable in red, right teleport doesn't work, left on BT2 waiting for fix ! |
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Zanmato USER: ZANMATO
i4Games Trustee | Posted: Sat Oct 09, 2010 at 22:25 | |
| | Seems like Wormy on crack, so much jumping gets kinda tedious after a while. I tried this on bt2 and there seems to be this one jump that is impossible. Its in one of the big rooms after you shoot about 7 switches on various walls and the platform comes out of the wall. The jump from the platform that comes out to the key seems impossible to me :/ |
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