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Bunny Track : IncaBT-(CN)Inca
Bunny Track : Inca

Author: [i4g]CouilleNoire
Added:Wed Jun 29, 2005 at 02:58
Rating:5
Downloads:165

Download (865.61 KB)
5 comments
Comments
EmilYoo
USER: EMILYOO

Killing spreeKilling spree
Posted: Tue Oct 05, 2010 at 00:52

The first water underdeveloped, SC side can do.
Besides fun, though flagroom, by way of punishment.
Sry my ENG
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: Sat Aug 21, 2010 at 05:13

The whole point of commentating maps is to give clues to mappers on how they could do better.
Saying a room is "shit" whithout saying why is useless.
If it means it owns you then it has nothing to do with the mapping quality, It would rather be about the player skills. Razz

This map is not very good looking because it has no light.
That was part of my learning curve.
However, it's a nice challenge for crazy jumpers as it originally was made to challenge Meteora's skills.
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Fri Aug 20, 2010 at 12:23

Iso is right partially. Map which is based on endurance, which gives BT skill and big pain after cap, where is pleasant gameplay then? You tell me? -.-
Yeh, design is awful but the waterfalls are nice, I like them. Cool music suits into this map - same repetative as a whole map.
5/10 Like I said earlier.
Now you see explaination of the word " shit " in this case CN. Razz
IsoToxin
USER: VIJNCKY

RampageRampage
Posted: Fri Aug 20, 2010 at 00:28

sounds fun..not.
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: Thu Apr 17, 2008 at 15:45

About one hundred jumps to reach the end of the map.
It gets harder as you go further.