Comments |
---|
!!Frit!!Viandel USER: VIANDEL Rampage | Posted: Sun Dec 08, 2013 at 11:28 | |
| Addictive vs annoying. Annoying wins |
|
|
Raylen USER: RAYLEN Rampage | Posted: Tue Apr 26, 2011 at 07:57 | |
| Is it really worth a 20MB download just to get 5 seconds of gameplay? That must be some kind of record
And what 77 said about the Brightness of lighting...that's the best way to really change how a map looks and feels. Lol @ nonsolid lighting too <3 |
|
|
Mave USER: MAVE Player | Posted: Thu Apr 21, 2011 at 20:53 | |
| I guess this map is meant to be short and hard Christ. So I think in this point of view this map fits it's genre very well. |
|
|
p-a-w-e-l USER: P-A-W-E-L Godlike! | Posted: Fri Apr 15, 2011 at 13:36 | |
| I find this fall rly hard aswell :< |
|
|
`Chr1st-BLS USER: CHR1ST Rampage | Posted: Fri Apr 15, 2011 at 06:38 | |
| From the viewpoint of the player who capped all maps? I find it rather hard in combination with shooting. |
|
|
}ElitE{Bon USER: BONKET Dominating | Posted: Thu Apr 14, 2011 at 23:05 | |
| Hard to time ? It's super easy to time. |
|
|
`Chr1st-BLS USER: CHR1ST Rampage | Posted: Thu Apr 14, 2011 at 20:42 | |
| I honestly don't really like the map. The last shot is insane and the holes are way too small. The mover is hard to time and therefore pretty sucky.
The looks are good, really similar to energized though in my opinion. And also, I go with the flow, make the maps longer. |
|
|
EmilYoo USER: EMILYOO Killing spree | Posted: Thu Apr 14, 2011 at 17:07 | |
| No , my next map is "normal" no fall. |
|
|
}ElitE{Bon USER: BONKET Dominating | Posted: Thu Apr 14, 2011 at 16:11 | |
| mover at fall is kind of not the way (I think ) you have planned.
overall nice, but make it longer next time and not a fall again . |
|
|
fierd_6 USER: STRUPPI13 Killing spree | Posted: Thu Apr 14, 2011 at 15:32 | |
| i dont understand some comments here , quite fun map , nice competition about rec etc. make more like it =] |
|
|
EmilYoo USER: EMILYOO Killing spree | Posted: Wed Apr 13, 2011 at 23:51 | |
| I have an idea for new maps.
15-20's room. But make her take some.
I like short maps, because the times are close so there is more competition. |
|
|
Zanmato USER: ZANMATO i4Games Trustee | Posted: Wed Apr 13, 2011 at 23:35 | |
| Its a nice high concept map thats fun to rush. I would like to see a longer map from you though |
|
|
p-a-w-e-l USER: P-A-W-E-L Godlike! | Posted: Wed Apr 13, 2011 at 23:24 | |
| Dude i understand your critism and about lights aswell. Now i see those non-solids lamps prevents lame shortcuts =) Anyway, i appreciate your efficienty critism, don't get me wrong thomas. ^^ And Emil didn't used defaults colour from color pick. :>
Imo, lights aren't dull. Saw many kind of lights in here with many options
MY OWN OPINION IS BELOW:
_________________________________________________
I love map's appearance but dislike that obstacles.
Grtz, Pawel |
|
|
EmilYoo USER: EMILYOO Killing spree | Posted: Wed Apr 13, 2011 at 23:20 | |
| I didn't mean that the map has a majestic appearance in hollywood style, but here is that the obstacles are clear and clearly showed and i think i have achieved this goal.
I added nanoblue.utx because i like it and many ppls aswell.
Map is short and it mustn't be enjoyable for everyone.
That's all to this map from me. ; |
|
|
irridium77 USER: IRRIDIUM77 Dominating | Posted: Wed Apr 13, 2011 at 23:16 | |
| pawel :/ i meant light colour... making my light nonsolid is a matter of safety.. since i don't want anybody hammering around to get major SC's
I think you understood me wrong. and FFS i'm trying to give some constructive critism and its not good either??
sigh |
|
|
nani USER: XVIPERX Player | Posted: Wed Apr 13, 2011 at 23:12 | |
| I actually like to play this! |
|
|
p-a-w-e-l USER: P-A-W-E-L Godlike! | Posted: Wed Apr 13, 2011 at 23:05 | |
| Dull lights are in your map irri - all non-solids! |
|
|
irridium77 USER: IRRIDIUM77 Dominating | Posted: Wed Apr 13, 2011 at 22:48 | |
| Okay, lets be very clear on this: I NEVER want to see you making anything like this anymore
(obstacle and lenght wise, But thats my opinion) The theming and texturing is okay But thats all i can say about such a short map.
My 2cents:
- Build BIGGER maps again! I know you can because i have seen some original obstacles in BT-Emilyoo
- lightning is very DULL and MONOTONE... Use more variety in your lightning. Play around with Brightness, Hue and Saturation instead of colour picker
about the above noted: its not easy to put 20 kinds of lightning in a 8 sec map but keep it in mind.
btw: this is the first constructive critism i gave... be happy, cuz it's not gnna happen that often. (too much work imo) |
|
|
Mave USER: MAVE Player | Posted: Wed Apr 13, 2011 at 22:37 | |
| Ehm... IESO I understand people if they don't like a map, but I don't understand those who just dislike maps, calling them "shit" and stuff and the comment is done... Be more precisely next time
Ok now to the map... Really good work with the layout! It looks very nice! Map is also incredibly good to rush, it's one of "those" maps where you reach a point in time, when it's impossible to get faster^^ (BT-Merdos, BT-Shitmap etc...) I like it. |
|
|
EmilYoo USER: EMILYOO Killing spree | Posted: Wed Apr 13, 2011 at 21:33 | |
| Nobody tells you to play this map , but thx for coment . |
|
|
[ Page 1 ] [ Page 2 ] |