Latest | CTF | DM | BT | MH | Authors | Comments | CTF-BT-(K)Nighon-v3 | |
| BT-(K)Nighon-v3 BT : Nighon-v3 |
Author: | Krool | Added: | Thu Apr 08, 2021 at 21:56 | Rating: | 9 | Downloads: | 37 |
Download (6.81 MB) 6 comments
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Comments |
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| CTF-BT-(K)Nighon-v2 > CTF-BT-(K)Nighon-v3 | | Krool USER: KROOL Player | Posted: Mon Mar 29, 2021 at 10:31 | |
| Can somebody make an trial n error test by removing the scripts one by one on the map and test out? Means remove 1 script -> test -> if same result remove next 1 -> test -> and so on.
This way it will be pinpointed to the causing script and we can see further.
I cannot do as I have no idea about the mod and the problem. Or somebody gives instruction about which mod to install to test offline and how to replicate the problem. This way I could do above pinpoint tests on my own.
Awaiting responds. Thanks
Edit: resolved by v3. Thanks |
| | Bloeb USER: BLOEB Rampage | Posted: Sun Mar 14, 2021 at 17:16 | |
| Roel, I've had a similar issue with one of my maps where the timer was bricked after the first capture. The culprit was found in one of my mods. UT maintains some internal linked-lists for a variety of actors (e.g. mutators). These linked lists are used to ensure certain actor-functions are called in order. If one of the actors breaks the link UT can not iterate the linked-list and will not execute all actor-functions (e.g. timers used by BT++ and i4g). Nighon uses a lot of custom scripts so maybe that would help your search. I've also noticed some actors that mess around with the tick and timers; disabling the tick, not calling the super-function, possibly not setting the correct replication-roles. |
| | RoelerCoaster USER: MMI i4Games Trustee | Posted: Sun Mar 14, 2021 at 16:09 | |
| I just did a few tests, it may not be an i4g-only problem. Just tried offline with BT++ and UT469b, and I am also not getting a time at all. I have no idea what could be causing this, but it is also the first time I see this issue on a map. |
| | P.E.R.N USER: PERN i4Games Admin | Posted: Sun Mar 14, 2021 at 15:30 | |
| This nice map stay on bt2 in waiting.
On i4g there is a bug with this map, the rec time is randomly validated, dunno why yet (mean you cap it and you will prolly have no time). |
| | | CTF-BT-(K)Nighon > CTF-BT-(K)Nighon-v2 | | shaihulud USER: SHAIHULUD Killing spree | Posted: Sat Jan 30, 2021 at 02:59 | |
| Very original obstacles, nice to see you mapping again |
| | BlueBalls USER: BUNNYBOY Dominating | Posted: Sat Jan 30, 2021 at 01:50 | |
| Wonderful map. good work! |
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