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!!Frit!!Viandel USER: VIANDEL Rampage | Posted: Sun Apr 26, 2020 at 12:22 | |
| According to the Help file in the Zip package the map is based on ideas from MH-DarkWhite. I recognise the grey-ish textures and the arrows pointing down.
Only one other map has attempted the grey texture pattern which is BT-FaA-OneTexture. I quite like you added a hint of colour throughout the map.
The "flaws" this map is dealing with has been commented on by others. These rooms will be challenging for casual and high ping players.
I noticed a few movers going invisible in the 'Aero Chords (number 6)' and the flagroom.
Good stuff Pawel, thanks for sharing! |
| | P.E.R.N USER: PERN i4Games Admin | Posted: Sat Apr 25, 2020 at 20:38 | |
| The bouncer is so tight that its totally unbalance the map and dont match all other timings.
We wait your babes where you disigned them places for the V3 |
| | SAFeSTeR USER: SAFECRACKER Godlike! | Posted: Sat Apr 25, 2020 at 19:52 | |
| Decent little map with some interesting obstacles. Disliked the textures, I think it was themed around the i4games website colours (which I do like)! They kinda reminded me of maps like 'Color[Blind]' because I had a similar feeling in that I couldn't properly make out some of the architecture. The penultimate room is one of the better rooms of the entire map, I like the combination of obstacles, but strangely, this room is also the worst room as it unbalances the map somewhat (particularly for lesser skilled players like myself). Pawel, I understand why you said the second bouncer is so tight but I even found the first one just as tight, when I hit the 2 shots I would miss the bouncer if I didn't land in the correct place then perform an insta-dodge. There's a lot to do & think about in this room which is in direct contrast to the easy flowing nature of the map until then, perhaps making it a bit easier to reach the harder part would be a nice change if there is a v3. |
| | Franky` USER: FKY Rampage | Posted: Sat Apr 25, 2020 at 16:37 | |
| quite interesting map. I liked it. 6/10. Diff 2 suits well |
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