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Coastal-Temple

Author: Ozma777
Added:Sat Dec 11, 2010 at 16:10
Rating:4
Downloads:161

Download (36.07 MB)
14 comments
Comments
P.E.R.N
USER: PERN

i4Games Admini4Games Admin
Posted: Tue May 13, 2014 at 20:59

Not funny to often die late in map, hitted by an "invisble" (or not) rock Sad
GhOsT
USER: GHOST

i4Games Admini4Games Admin
Posted: Sun Oct 02, 2011 at 18:51

Because the map has 4 flags to grab in it and the i4g mod doesn't support multi capping? Razz
normalname
USER: NORMALNAME

DominatingDominating
Posted: Sun Oct 02, 2011 at 18:49

Hm how can more than 1 person carry a flag on i4g
Same thing happened to me several times (see comment below)
this never happened before on any other map
RoelerCoaster
USER: MMI

i4Games Trusteei4Games Trustee
Posted: Sat Oct 01, 2011 at 21:50

Thst happens if more that 1 person has a flag
MarekN
USER: MAREKN

PlayerPlayer
Posted: Sat Oct 01, 2011 at 21:02

I capped the map twice - and it didnt count me time. U had same problems"?
Ozma777
USER: OZMA777

DominatingDominating
Posted: Tue Dec 14, 2010 at 02:45

especially when the mp3 is 8 megs. I'm thinking about stuff. How to compress, lag, errors, etc. for now this is staying at v1 until what I want (nice playing map with my originally planned out decos <that I dare not add back for HOM massive> and less lag) comes together on my end. Also nice point niko... I actually never even looked at the size of the audio, I just converted and imported. Once I fix the (now strangely) one sided (red need keys blue not) anotherwarehouse I'll get back to this map.
fierd_3
USER: NIKO

DominatingDominating
Posted: Tue Dec 14, 2010 at 01:49

30MB for music is a bit extreme.
normalname
USER: NORMALNAME

DominatingDominating
Posted: Sun Dec 12, 2010 at 13:40

hmmm
Ozma777
USER: OZMA777

DominatingDominating
Posted: Sun Dec 12, 2010 at 05:57

OH....one thing that is wierd in staircase room..... I had to put invisible movers on top of the straw covered hole. (one time only) bumpopentimed and move but not return. Set it to ignore so it shouldn't crush. I had to do that because the rocks keep falling down and "shooting" the movers that cover exit to stairs. Also sometimes those movers (masked grating texture) still get "shot" by the rocks.
EDIT: Screenshot? Please keep it that way. It's like abstact art. Like Rakhmanin Evgeni or Umberto Boccioni

Also the arena has no invisibility or shield belt (but I think it has to be set game relevent so its my fault) and thanks for removing the visible part of the teleporter (in the spawn room smoke trail) that leads to the arena. It looks better without visible teleporter (So if you want arena jump into the smoke).
RoelerCoaster
USER: MMI

i4Games Trusteei4Games Trustee
Posted: Sat Dec 11, 2010 at 23:32

@screenshot: I think something has gone wrong with the schreenshot-extractor-thingy
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Sat Dec 11, 2010 at 22:30

well dunno how to mark this map :S it is as weird as ur other maps ozma Very Happy few low fps zones indeed Sad rocks blast room is scary a bit :S rly long download also Sad found one small sc before big laggy zone with slime ( u can skip 2 jumps lol ). anyway i see your BIG pottential and keep mapping bro Wink looking forward to your next ideas Smile oh and btw i bet if u will be a bit more pro , your new maps will be great Very Happy Very Happy
Ozma777
USER: OZMA777

DominatingDominating
Posted: Sat Dec 11, 2010 at 22:21

Ye the rock part is strange. The other falling rocks actors were all instakill and those are sometimes instakill. I depends on if you get hit with the full rock or with a bounced chunk. There unfortunately is 2 massive lag spots... opening coastal terrain and the end terrain. The opening one could have been fixed by not showing so much sky I think, and the 2nd outdoor one I couldnt fix it at all no matter what I tried. Also the song is more than birds...That is just the beginning... just as you get to the temple the song kicks in.

EDIT: Screenshot? Please keep it that way. It's like abstact art. Like Rakhmanin Evgeni or Umberto Boccioni
normalname
USER: NORMALNAME

DominatingDominating
Posted: Sat Dec 11, 2010 at 20:49

weird stuff
died in falling rocks room without a reason -with full hp-
I eventually capped but didnt set a time, probably because I was suppposed to die in the falling rocks room again and was able to move on somehow
also some laggy/low fps parts
OwYeaW
USER: OWYEAW

DominatingDominating
Posted: Sat Dec 11, 2010 at 17:44

hhmm, it happened twice that i had the flag and i was at the end of the staircase with the flying rocks
i tryed to get down but i "dumpt myself" when i tried that. i had 82 hp so the rocks couldn't do that...
didn't had problems when i cp'ed there...