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Franky` USER: FKY
Rampage | Posted: Thu Jul 14, 2016 at 00:38 | |
| great maaaaaaaaap |
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NuLL USER: NULL
Dominating | Posted: Thu Jan 01, 2015 at 22:09 | |
| Any slower and the lift jumps are really hard sorry  |
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P.E.R.N USER: PERN
i4Games Admin | Posted: Thu Jan 01, 2015 at 01:14 | |
| The big lift near the end (jumping of/on 4 times) is a nighmare
I wish it to go up a bit slower. |
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}ElitE{Mike` USER: DINOMITE
Godlike! | Posted: Mon Dec 29, 2014 at 21:01  | |
| really like this, the first time I played it, each room took a lil while to pass. It felt like a complete run would be really difficult. After doing it a few times the rooms get easier and easier, the reward/challenging aspect of the map is really good. I can see the point about it being too punishing, perhaps some of the slime zones around jump arounds etc could have had retry routes through the slime. Other than that its a very fun map that uses alot of technique to cap. |
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| CTF-BT-Decline > CTF-BT-DeclineV2 |
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NuLL USER: NULL
Dominating | |
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NuLL USER: NULL
Dominating | Posted: Sat Dec 27, 2014 at 11:17 | |
| Can fix the lag im the last room pretty easy, should have time over the weekend to do it. |
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GhOsT USER: GHOST
i4Games Admin | Posted: Thu Dec 18, 2014 at 19:09 | |
| I could be wrong but wasn't Null going to try fixing the lag in flagroom? He failed, forgot, no time or.... ?
Null? Anyone?  |
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!!Frit!!Viandel USER: VIANDEL
Rampage | Posted: Sun Nov 30, 2014 at 22:16 | |
| If anything, NuLL maps are always EASY to figure out what to do next.
I do got trolled by that early sidetarget.
Very nice project, hardest parts at the end yet again which I disapprove of.
Still a deserved 9/10 - you WILL be missed! |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: Tue Nov 25, 2014 at 09:20 | |
| np  |
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NuLL USER: NULL
Dominating | Posted: Tue Nov 25, 2014 at 01:30 | |
| thanks who ever fixed SS  |
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p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: Sun Nov 23, 2014 at 10:51 | |
| Good to see diffrent theme. It has it's own style.
Dislikes:
- DAMN HARD to figure out what to do in few rooms ( like flagroom )
- A bit punishing in term of difficulty
- Room with small lift and a lot of lasers around -> It really pissed me off when I was dying NUMEROUS times IN AIR for no reason Sigh
Likes:
Any other aspects ( lightning, decorations, general gameplay and ofc, obstacles, which are challenging and original )
Last but not least, after few hours of praccing it was worth playing it. Cap on this map is so damn satysfying! I'm curious who will be next!
Difficulty: 7-8 I would say.
Overall 8.5/10 |
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macz^ USER: WANDU
Rampage | Posted: Fri Nov 21, 2014 at 11:49 | |
| very nice map, it looks like you went crazy with this like you did with rook
my only concern is the heavy lag in last room with flags, i dunno why this room lags, but i get 10 - 15 fps 10/10 i think rating 7 its hard
is the screenshot broken? |
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[i4g]bor4us USER: BOR4US
Player | Posted: Fri Nov 21, 2014 at 06:50 | |
| OMG YES!!!! |
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