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GhOsT USER: GHOST i4Games Admin | Posted: Sun Jun 08, 2008 at 15:50 | |
| nah erm.. using a shortcut to avoid a part of a map is erm lame? And the liftjump isn't that hard, i think the normal route is harder Maybe you can answer Kevnn and don't copy whats already been said
I'm just curious why you make a shortcut on purpose, doesn't make any sense to me, but heej i'm no mapper so explain pls |
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brOmance` USER: KEVNN Dominating | Posted: Sun Jun 08, 2008 at 14:10 | |
| Lorgic has spoken.
Watch out for BT-Circle! |
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~)BD(~Lorgic USER: LORGIC Rampage | Posted: Sat Jun 07, 2008 at 23:03 | |
| shortcuts can be more fun for better players if they are harder than the normal route. whilst less skilled players could take the easyier route.. so everyone get's what he want |
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GhOsT USER: GHOST i4Games Admin | Posted: Sat Jun 07, 2008 at 21:48 | |
| You make a shortcut that skips a part of your map on purpose? o_O You don't want them to play that part? confusing |
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SAFeSTeR USER: SAFECRACKER Godlike! | Posted: Sat Jun 07, 2008 at 18:34 | |
| Nice map, well made and looks good. Not very hard but thats not a bad thing. |
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~)BD(~Lorgic USER: LORGIC Rampage | Posted: Fri Jun 06, 2008 at 23:32 | |
| i like the map...
for constructive criticism.
For an multiplayer bt map you could rethink the idea of putting a 1 player activity in your first room. The button trigger thingy. It can cause irritation when the servers are full
so i think such a obstacle is better for lateron in the map |
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brOmance` USER: KEVNN Dominating | Posted: Fri Jun 06, 2008 at 22:32 | |
| Any constructive critism? |
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brOmance` USER: KEVNN Dominating | Posted: Fri Jun 06, 2008 at 21:10 | |
| Gheghe, the shortcut was actuarly 50% on purpose.
Thanks for all the gd comments, i've seen 1 fail yet on the online version.
I havent uploaded it myself, bcz when i tried to double the loop movers became wuffo.
So i sent it to CN and he took care of it and released it.
So, Many thanks to CN!
Btw the fail is at the spawn where you see the floating liftsource in the wall it should be connected with a trim to the other light. |
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ChA1NsAw USER: CHAINSAW Rampage | Posted: Fri Jun 06, 2008 at 20:12 | |
| Very cool rush map, shortcut's nice. |
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synteX USER: MATTHI- Unstoppable | Posted: Fri Jun 06, 2008 at 18:43 | |
| i never had problems with the shots, mayby you hould train your aims
great map anyway, to bad for the shortcut |
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Nightwolf` USER: NIGHTWOLF Rampage | Posted: Fri Jun 06, 2008 at 18:18 | |
| i saw bonket rushing it ,, looks good ani , keep going |
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aniani USER: ANIANI Rampage | Posted: Fri Jun 06, 2008 at 15:43 | |
| yeah i agree the shot area needs making bigger but part from that gj. |
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}ElitE{Bon USER: BONKET Dominating | Posted: Fri Jun 06, 2008 at 14:51 | |
| Nice map. And shortcut makes it only better . :/
I don't like not working shots lol |
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GhOsT USER: GHOST i4Games Admin | Posted: Fri Jun 06, 2008 at 14:00 | |
| Waiting for V2 |
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Sp!Re` USER: KOENTJE Killing spree | Posted: Fri Jun 06, 2008 at 12:11 | |
| Nice map, I like the shortcut! (First room, liftjump to the roof). |
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aniani USER: ANIANI Rampage | Posted: Fri Jun 06, 2008 at 11:26 | |
| hey sexy looove the map it's awesome to rush gj - kinda pretty too. |
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Cobra USER: COBRA Unstoppable | Posted: Fri Jun 06, 2008 at 11:02 | |
| very very nice map! good job |
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