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!!Frit!!Viandel USER: VIANDEL Rampage | Posted: Thu Mar 14, 2013 at 17:11 | |
| Fun stuff |
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Raylen USER: RAYLEN Rampage | Posted: Fri Dec 16, 2011 at 00:56 | |
| Really I only made this map because I like Win98CB, but I wanted to make it easier to see the other team. I like the lighting in Win98CB too, but I thought for my one I might brighten it up a little bit. Still fairly pleased with how this turned out, although I think if I did it again, I'd choose something different from the big mover at the end. |
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Zanmato USER: ZANMATO i4Games Trustee | Posted: Mon Oct 10, 2011 at 11:40 | |
| Very nice map! Great theme. |
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`Chr1st-BLS USER: CHR1ST Rampage | Posted: Sat Jun 18, 2011 at 18:48 | |
| Very nice map, Raylen! And very playable ^^ I like the looks and how you worked out the Egypt-theme - got a bad reputation due to a lot of bad egyptmaps, but you totally redeemed it. GJ at the shortcuts, comparing the difficulty of the shortcuts to the normal way + the invisible barrels. Gives the map more a competitive feeling =) The laggy lift is no problem, once you liftjump and shoot the target. |
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| CTF-BT-EgyptianSun > CTF-BT-EgyptianSun-v2 |
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RoelerCoaster USER: MMI i4Games Trustee | Posted: Sat Jun 04, 2011 at 11:32 | |
| Changed final movement type from GlideByTime to MoveByTime (does this actually fix the lag?) |
Partially, but it depends on the mover. |
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}ElitE{Bon USER: BONKET Dominating | Posted: Sat Jun 04, 2011 at 11:05 | |
| good fix on 1st sc, rushflow improved : P |
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Raylen USER: RAYLEN Rampage | Posted: Sat Jun 04, 2011 at 10:34 | |
| Ok, I did the fixes:
- Lowered water level in first room to disable first sc
- Embedded the button before "tunnel" section into the wall (so the trim doesn't stick out)
- Raised the kick velocity of one of the bouncers in the room before the fall-slide
- Changed final movement type from GlideByTime to MoveByTime (does this actually fix the lag?)
- Added some little lights and stuff
-v2 sent to Roel and Ghost for upload, but download here if you wanna: http://dl.dropbox.com/u/21033444/BT-EgyptianSun-v2.zip |
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fierd_6 USER: STRUPPI13 Killing spree | Posted: Fri Jun 03, 2011 at 20:24 | |
| i found 3 scs but ray plz fix the end lift these stupid things always kill me Oo xD |
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}ElitE{HellFire` USER: FREESTYLE Player | Posted: Thu Jun 02, 2011 at 23:22 | |
| Really nice map Raylen!
Sc's? :O I only found 1
R2! |
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p-a-w-e-l USER: P-A-W-E-L Godlike! | Posted: Thu Jun 02, 2011 at 21:04 | |
| Nice map. Only dislike bouncer texture - it doesn't suit to the theme imo and the last lift - Setting mover type from Glide by time to Move by time should fix issue but those things are really small. Keep it up Raylen! |
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Raylen USER: RAYLEN Rampage | Posted: Thu Jun 02, 2011 at 20:12 | |
| So we think it's difficulty 2, if someone would like to add a rating. Hopefully the map is easy, fun, and looks nice, with some scs for all you rushers (some intended, some not intended, which is the best way really). The end is a little bit laggy - FPS drops if you look back towards the waterfall (sorry, I forgot about that...), and the lift lags a bit on the shots; deal with it, the targets are huge
HF <3 |
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}ElitE{Bon USER: BONKET Dominating | Posted: Thu Jun 02, 2011 at 20:02 | |
| great map Raylen, looks great , I see no bugs maybe except laggy lift at end.
Nice scs .
and no mega-combinations either |
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nani USER: XVIPERX Player | Posted: Thu Jun 02, 2011 at 19:30 | |
| As I said before, wonderful map imo! |
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