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FiniteBT-FiniteV3
Finite

Author: NuLL
Added:Mon Feb 03 at 19:21
Rating:6
Downloads:6

Download (28.98 MB)
10 comments
Comments
NuLL
USER: NULL

DominatingDominating
Posted: Fri Feb 21 at 08:05

Bloeb when you enter the room if you hammer to the top of the door behind you then fire shock from there, followed by using alt fire pulse for the targets. Most of the obstacles are very particular with movement, if something its tightly timed you need to be moving faster using your inventory.
Bloeb
USER: BLOEB

RampageRampage
Posted: Fri Feb 21 at 02:24

The map has a lot of cool ideas, but I'm not particularly fond of the execution. Most obstacles appear to be supertight. Especially the shockrifle-part near the end of the map is killing me due to the strict timing. This may not pose a problem for the rushers among us, but it makes the map unbalanced for the slower bunnytrackers like myself. Any advice on how to pass this obstacle would be appreciated.
NuLL
USER: NULL

DominatingDominating
Posted: Sat Feb 08 at 22:35

sorry safe Sad this was intended to be on the "easy" end of the scale. will keep this in mind in the future.
Sir.SAFeSTeR
USER: SAFECRACKER

Godlike!Godlike!
Posted: Sat Feb 08 at 22:14

As with most Null maps I'm not good enough to appreciate them to their fullest. Please make some maps that us noobs can play and enjoy or at least make some EZ versions. The BT 'community' is small these days so producing something that everyone can get involved with would be appreciated.
CTF-BT-Finitev2 > CTF-BT-FiniteV3
NuLL
USER: NULL

DominatingDominating
Posted: Mon Feb 03 at 06:01

https://www.mediafire.com/file/b4ytxg4oavko88n/CTF-BT-FiniteV3.rar/file

Boots Removed- replaced with aircontrol zone
Fixed Broken Slime Tele's
Adjusted Ripper room slime dmg
Final Hallway Pillars adjusted
!!Frit!!Viandel
USER: VIANDEL

RampageRampage
Posted: Sat Feb 01 at 23:59

I AGREE WITH EVERYTHING SPIRE WROTE DOWN, OWNAGE MAP !!!
Sp!Re`
USER: KOENTJE

Killing spreeKilling spree
Posted: Sat Feb 01 at 23:54

This map gets me excited to play more NW BT after I just capped it. Very tricky to learn and find consistent ways to pass certain parts. Once you've made the first part, it get's really forgiving/peaceful what I adore about BT maps. There's endless ways to pass certain parts with the combination of multiple weapons. I really love how you made some things like the pipes so detailed, not just textures, but brushwork is omgawd. Thanks for releasing a ton of maps lately!
!!Frit!!Viandel
USER: VIANDEL

RampageRampage
Posted: Sat Feb 01 at 21:16

ALL THE DOORS, I joke I joke. There is this one door in the beginning of the map, with the large slime area. But if you have good technique you can make it no problemo.
I need to adjust my impact hammer angle for more speed. Also the timings at the shock room are pretty hardcore but somehow doable.
I find this one of your better and more approachable maps, feels like a rating6 to me but opinions differ.
I HAD FUN PLAYING THIS ONE! THANKS.
NuLL
USER: NULL

DominatingDominating
Posted: Thu Jan 30 at 22:04

which door ?

was either return with flag or dead. i picked return with flag.
!!Frit!!Viandel
USER: VIANDEL

RampageRampage
Posted: Thu Jan 30 at 18:44

Nice map dude, but you probably hear this all the time. Thanks for the many recovery, the 999 pulse ammo and another sophisticated normal weapons map.
Downsides: fast timings on doors and return with flag. Positives: everything else.
My gratitude to you for all you have done to keep this game alive.