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BT-Frigate

Author: Shane Caudle Edited by *BT*$pId3rMaN
Added:Mon Feb 02, 2015 at 21:35
Rating:3
Downloads:62

Download (2.07 MB)
6 comments
Comments
[UTW]R@m$e$
USER: UTW_RAMSES

RampageRampage
Posted: Thu Feb 05, 2015 at 18:44

That's what i mean. I have seen it only 1 times on i4games and 1 times offline. The last 10 times i have no problems.

Shot0106.jpg
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Wed Feb 04, 2015 at 17:55

Ugh omm.... SPL!DERMAN!!!!!!! DAMN hate him so baaaaaaaaaaad aaaarghhh
and his low maps..... hate is real

but nah, this one is quite decent.... :v And not that bad to rush
Didn't encounter any bugs or so, turrets just lies in peace unless you piss them. :F
Invi walls? Hadn't seen one..
Map's fine, and correctly-tested enough.
Difficulty: 3
[UTW]R@m$e$
USER: UTW_RAMSES

RampageRampage
Posted: Wed Feb 04, 2015 at 17:07

Mhh curious, today is all fine with the map. Yesterday i play with Lamu and we both have the same problem with the invisible wall.
GhOsT
USER: GHOST

i4Games Admini4Games Admin
Posted: Wed Feb 04, 2015 at 14:18

guns do work on both sides and what exactly went invisible? just did a walkthrough and all seems fine (other players ingame, no one found something that was broken).
[UTW]R@m$e$
USER: UTW_RAMSES

RampageRampage
Posted: Tue Feb 03, 2015 at 22:07

Dodgewall by the canon is invisible on blue and the machine guns are inactive on blue.
GhOsT
USER: GHOST

i4Games Admini4Games Admin
Posted: Mon Feb 02, 2015 at 21:37

Changed/fixed:
-doubled (CR125)
-shortcut prevented by adding invisible wall (CR125)
-movers fixed, went invisible(CR125)
-added extra spawnpoints (CR125)
-button trigger return time increased (CR125)
-invisible key added (Roel)
-mixed teams fixed (Roel)


ty CR125 & Roel