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BunnyTrack: JanTzBT-JanTz-v2
BunnyTrack: JanTz

Author: janttu
Added:Mon Sep 15, 2008 at 09:07
Rating:6
Downloads:197

Download (5.05 MB)
14 comments
Comments
!!Frit!!Viandel
USER: VIANDEL

RampageRampage
Posted: Sat Jun 01, 2013 at 18:09

Love/hate relationship with this one.
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Sat Jan 15, 2011 at 16:18

rotfl yup
normalname
USER: NORMALNAME

DominatingDominating
Posted: Sat Jan 15, 2011 at 16:16

How sadistic to put naliplants after the gay dodge, where u dont need them anymore lol
`Chr1st-BLS
USER: CHR1ST

RampageRampage
Posted: Tue Dec 14, 2010 at 16:29

Keep it this way, love it Very Happy
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Mon Dec 13, 2010 at 19:03

agree with all except nightwolf lol Very Happy
Fun map janttu indeed.... waterfall if it should be easier to notice and deleting somehow luckdodge ( put water instead slime, some nali fruits, easier dodge etc ) and map would have full of marks from meh. Wink
janttu
USER: JANTTU

PlayerPlayer
Posted: Mon Dec 13, 2010 at 18:43

can't fix this map sry, unrealed cant handle it
`Chr1st-BLS
USER: CHR1ST

RampageRampage
Posted: Fri Jul 16, 2010 at 19:37

I think this is your best map, janttu, perhaps by far your best one. I enjoyed playing it. The problem is more that it's a rush-map, except for one room that needs patience and concentration. Just be focused and you'll pass it without any problems. Or as CN would say: "Make your dodge properly and you will pass Smile" Good job, jantz.
[UTW]R@m$e$
USER: UTW_RAMSES

RampageRampage
Posted: Mon Apr 20, 2009 at 21:18

Nice map but the dodge after the first laser is a lucky dodge. Fix it and we have more fun with this map.
}ElitE{LAg`
USER: LAGGEH

DominatingDominating
Posted: Fri Sep 19, 2008 at 15:33

yea i like it tbh, just shudda made the slime around luck dodge non instant kill. (so u get a couple attempts before dying)
JensonFTW
USER: LIGHTNING

UnstoppableUnstoppable
Posted: Tue Sep 16, 2008 at 20:21

Nali fruits = survival if u fall from the lift section (or spikes right after) or dodge wall at end of map. I don't see what the fruits have to do with that luck dodge. It isn't a problem really if it's the one v.close to the start of map just before the red lasers? If water was put there, then water and/or return teles would be needed for rest of map to keep the difficultly consistent, EZ version?

Map is challenging enough throughout, only that awful pillar room...tricky if ur not fully concentrating, it's unforgiving, dull and long :/ Ye and for 1st time cappers would be nice to know the flagfall slope is SAFE (i.e no big slime pit to bounce over, etc) Very Happy

Very good map overall, n1!
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: Tue Sep 16, 2008 at 00:31

Inconsistency in difficulty.
In one room, you make a very high dodge with instant killing and in some 2 rooms after that, you put Nali fruits.
Either you want it very hard and you remove the Nali fruits or you make it sweter and you put water under the high dodge.
That wouldn't change anything for the rushers but on the other hand, that would make it a lot more enjoyable for occasional players.
The high rating comes from this room.
First room is funny but it would be a lot better if we would see exactly what to aim at.
synteX
USER: MATTHI-

UnstoppableUnstoppable
Posted: Mon Sep 15, 2008 at 20:05

i like the whole map, good job mate
Lamu
USER: LAMU

DominatingDominating
Posted: Mon Sep 15, 2008 at 18:48

map is nice except pillar room -_-'
Nightwolf`
USER: NIGHTWOLF

RampageRampage
Posted: Mon Sep 15, 2008 at 15:18

i dont rly like this map tbh .