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BT: Slime Mansion (fix3)BT-SlimeMansion_fix3
BT: Slime Mansion (fix3)

Author: [i4g]s0urCe
Added:Fri Jan 27, 2012 at 18:52
Rating:3
Downloads:97

Download (5.13 MB)
8 comments
Comments
OwYeaW
USER: OWYEAW

DominatingDominating
Posted: Tue Jan 31, 2012 at 21:23

wtf? why does the air kill?
}ElitE{Bon
USER: BONKET

DominatingDominating
Posted: Fri Jan 27, 2012 at 19:26

not an useless fix now I guess,

still hate start though.
RoelerCoaster
USER: MMI

i4Games Trusteei4Games Trustee
Posted: Fri Jan 27, 2012 at 18:53

ok my bad...
CTF-BT-SlimeMansion_fix2 > CTF-BT-SlimeMansion_fix3
}ElitE{Bon
USER: BONKET

DominatingDominating
Posted: Fri Jan 27, 2012 at 18:10

one team still has to run a little bit more in the map . Check out the hallway just when the first dark part starts in red team compared to blue. Perhaps not as much as the tele mixing, but if you're ever rushing, 2 people on the map is pretty much pointless
Candyman.be
USER: SPASHAAS

Killing spreeKilling spree
Posted: Fri Jan 27, 2012 at 16:32

Well done, roel. Smile
RoelerCoaster
USER: MMI

i4Games Trusteei4Games Trustee
Posted: Fri Jan 27, 2012 at 16:29

Why? there was a wrongly linked tele, so teams were mixing and one team had to travel a longer way than the other...
}ElitE{Bon
USER: BONKET

DominatingDominating
Posted: Fri Jan 27, 2012 at 16:18

useless fix
CTF-BT-SlimeMansion_fix > CTF-BT-SlimeMansion_fix2
normalname
USER: NORMALNAME

DominatingDominating
Posted: Sat Jul 11, 2009 at 19:56

annoying start