Comments |
---|
!!Frit!!Viandel USER: VIANDEL Rampage | Posted: Fri Aug 16, 2013 at 10:45 | |
| Nice map, was hoping to see more obstacles like the one in the flagroom. |
|
|
p-a-w-e-l USER: P-A-W-E-L Godlike! | Posted: Wed Nov 17, 2010 at 12:47 | |
| Excelent map! |
|
|
VRN|>@tack!< USER: ATTACKJE Rampage | Posted: Wed Oct 14, 2009 at 19:25 | |
| ok i played this on server and two upper lasers at red were invisible, some flares are invi again when you f5 and all flares are invi if you spectate as spectator. everything else works and i think you cant go under lasers anymore. |
|
|
VRN|>@tack!< USER: ATTACKJE Rampage | Posted: Wed Oct 14, 2009 at 15:45 | |
| yeh i know thats it renamed but its weird that when i play it offline or with runserver, the lasers are visible at end, but when i play it on i4g theyre not. |
|
|
| CTF-BT-UNchillingfields-v2 > CTF-BT-UNchillingfields-v3 |
|
[i4g]CouilleNoire USER: COUILLENOIRE i4Games Admin | Posted: Wed Oct 14, 2009 at 00:33 | |
| they already were in my version tough |
"v2" is "fix" renamed so what do you mean exactly? |
|
|
VRN|>@tack!< USER: ATTACKJE Rampage | Posted: Tue Oct 13, 2009 at 21:51 | |
| ok well i enlarged the radius and stuff and now you cant go under the lasers, also i rebuild it so that the lasers are visible, they already were in my version tough, i pumped up the lightbrightness and stuff, i slowed off some movers that were fast, made the last liftjumps go a half a sec faster. and i added a small obstacle in the 3rd room.
http://www.mediafire.com/?sharekey=d39404ba3741d13890a82c7bb0fad7ade04e75f6e8ebb871 |
|
|
VRN|>@tack!< USER: ATTACKJE Rampage | Posted: Tue Oct 13, 2009 at 19:43 | |
| k ill give a look, but i posted a map with those lasers totally visible and not invisible, tough i didnt know about this, think i just have to increase the radius a bit and stuff. |
|
|
GhOsT USER: GHOST i4Games Admin | Posted: Tue Oct 13, 2009 at 18:52 | |
| Don't go from the edge u will die yer but go a bit more to the left and u can go under it.
Hope the shot isn't to dark but go crouch from there and go straight forward. |
|
|
VRN|>@tack!< USER: ATTACKJE Rampage | Posted: Mon Oct 12, 2009 at 22:35 | |
| it is? i putted a triggererd death there |
|
|
}ElitE{Bon USER: BONKET Dominating | Posted: Mon Oct 12, 2009 at 22:24 | |
| It is O_O ? I thought not lol. |
|
|
GhOsT USER: GHOST i4Games Admin | Posted: Mon Oct 12, 2009 at 21:40 | |
| Anyway...map left on bt2 waiting for fix.
Crouching under lasers possible ! |
|
|
VRN|>@tack!< USER: ATTACKJE Rampage | Posted: Mon Oct 12, 2009 at 17:33 | |
| is this map rebuild before placed in server? becuz i see the lasers in the last room are part invisible wich i dont have with my map with -fix instead of -v2. also when i play it with runserver.bat it is still visible. it kinda ruins the last room |
|
|
VRN|>@tack!< USER: ATTACKJE Rampage | Posted: Mon Oct 12, 2009 at 16:24 | |
| glad you like it, its frustrating to rush for me :p |
|
|
chiko USER: CHIKO Player | Posted: Mon Oct 12, 2009 at 11:43 | |
| Nice map
i prolly wont cap if for a while tho XD im sutch a bt newb
saw bonket cap it tho and it looks very well timed =D |
|
|
*~Condy~* USER: CONDEMNER i4Games Trustee | Posted: Mon Oct 12, 2009 at 11:19 | |
| Nice map, i struggled with it to cap it ^^ |
|
|