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^Mystique^ USER: MYSTIQUE
Rampage | Posted: Sa Jul 02, 2016 at 11:50 | |
| | Lovely map! |
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!!Frit!!Viandel USER: VIANDEL
Rampage | Posted: Do Mär 14, 2013 at 15:44 | |
| A very hard 8 with big painpoint at lifts.
Mammoth map. Girl on wall is hot! |
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Sir.H|Fizzle USER: HSH85
Rampage | Posted: Do Sep 06, 2012 at 01:18 | |
| | Almost 3 years since this map was released to the BT world; today I finally capped it. To my friends who told me I could / would cap this one day, I dedicate this cap to you, especially to Deep^ (wherever you are pal). |
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Franky` USER: FKY
Rampage | Posted: Mi Aug 17, 2011 at 23:18 | |
| | awesome map! one of u best for sure! 9/10 |
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The_Comedian! USER: ACHILLES
Player | Posted: Sa Feb 26, 2011 at 00:17 | |
| | Perfect map again! Thx Null |
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OwYeaW USER: OWYEAW
Dominating | Posted: Do Dez 30, 2010 at 19:27 | |
| and another great map from Null.
TY! |
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p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: Sa Mär 13, 2010 at 10:28 | |
| Gz for map Null. You are the best mapper imo. I capped it XD |
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NuLL USER: NULL
Dominating | Posted: Do Jan 14, 2010 at 18:25 | |
| @ Jazz][Jackrabbit
[sarcasm]Yeah coz i just opened up an editor for Qlive and cut copy pasted rooms/obs straight into UT SIck im actually a map hacker sorry <3 [sarcasm/]
Taking inspiration from one room one another game is hardly ripping a map when its all built from scratch.
By all means rebuild my rooms obs etc its actually ment dont copy paste out of my own maps so its a bit different imo
I always leave in the brushes in maps so you can see wtf goes on. |
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niseimono USER: NISEIMONO
Spectator | Posted: Mo Nov 23, 2009 at 18:02 | |
| Verrry nice map as usual, such maps make me wanna play BT, tnx!  |
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Jazz][Jackrabbit USER: MALEVOL3NT
Player | Posted: So Nov 15, 2009 at 01:58 | |
| | So, how come you never mention you took parts of the map from Quake 3/QLive? Yet in your copyright it states "Authors may NOT use this Map/Lighting/Brushes/obs as a base to build additional levels.". Isn't that a bit hypocritical? |
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x-raided USER: X-RAIDED
Rampage | Posted: Di Okt 20, 2009 at 18:11 | |
| | 2 Years without mapping will do that to you i suppose.... |
Yeah, Its still a nice map though, Better than alot of stuff coming out these days  |
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NuLL USER: NULL
Dominating | Posted: Di Okt 20, 2009 at 09:36 | |
| | Looks nice as usual, although i have to say obstacle wise its not as good as your previous maps. |
2 Years without mapping will do that to you i suppose.... |
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x-raided USER: X-RAIDED
Rampage | Posted: Mo Okt 19, 2009 at 23:54 | |
| | Looks nice as usual, although i have to say obstacle wise its not as good as your previous maps. |
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}ElitE{LAg` USER: LAGGEH
Dominating | Posted: So Okt 18, 2009 at 20:19 | |
| hmm, some say i was a little too harsh with my comment but hey, v2LR is mmuuuuch nicer and rushable now i think. i have no other problems with the map thankyou. Its nicely hard yet i could keep failing for hours and not get bored of it, which is kind of what mappers should be aiming for. very nice job, hope u aren't quitting on us just yet  |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Sa Okt 17, 2009 at 23:49 | |
| Can't you skip a lot of parts with help from another player?
Anyways, nice map, still a bit too hard for me (especially liftjump part). Good job. |
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aniani USER: ANIANI
Rampage | Posted: Fr Okt 16, 2009 at 15:49 | |
| | That's where I disagree Struppi. The one thing I love about Null's maps is that they look amazing yet i suffer no lag at all. |
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fierd_6 USER: STRUPPI13
Killing spree | Posted: Fr Okt 16, 2009 at 14:26 | |
| | nulls maps are always nice,but usually laggin if u turn fast around. |
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Raylen USER: RAYLEN
Rampage | Posted: Fr Okt 16, 2009 at 01:11 | |
| | Man yeah that liftjump room is a bitch lol. Rest of the map I can deal with but that little room is going to take some learning! |
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Zanmato USER: ZANMATO
i4Games Trustee | Posted: Do Okt 15, 2009 at 22:34 | |
| "once you begin to learn it i think you can fully appreciate it"
Yeah definitely agree, after a while, I was doing some of the harder parts first time, and it got to the point where I was only dying regularly on the lift jump room with the shots. Some good obstacles and its really satisfying to cap due to the difficulty. |
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}ElitE{Bon USER: BONKET
Dominating | Posted: Do Okt 15, 2009 at 16:46 | |
| | not a 6 indeed. quite hard map and long. 8 ? |
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