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zelly.fr USER: ZELL83
Unstoppable | Posted: Thu Oct 15, 2009 at 16:37 | |
| | really really nice map !! i liked to play it a lot |
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}ElitE{Mike` USER: DINOMITE
Godlike! | Posted: Thu Oct 15, 2009 at 15:34 | |
| excellent map really enjoy it, the fix perfectly resolved the issue, while still maintaining the challenging aspect of the map. Visually...well of course its more than adequate, the way you trim brushes gives a truely natural and asthetically pleasing touch to rooms. Theme is consistent with good use of team based texturing using red/blue variants of the utx package. Obstacles are original, some may argue later obstacles in the map are too challenging, however after practising the map for a couple of days there is nothing too damaging to skilled players. One thing which hasnt been mentioned is i believe this map could be very succesful for teamplay. Many rooms require multiple button combinations and buttons which trigger bouncers, this could be used effectively by teams.
Positives
- Theme (consistent/pretty/original)
- Obstacles (original/skill based/relate to the maps theme)
- Difficulty (becomes easier with practise, a challenge to all players at the start)
- Design (not just room after room, rooms link uniquely and the design is well structured/thought out)
Negatives
- Bouncer...
This bouncer causes alot of deaths, there seems to be no point in it. Why touch this bouncer and fly off not knowing what to do if you can jus jump down avoid it and continue. Its the only obstacle that really isnt quite right imo, I can see what you are supposed to do, but its easier to just avoid it. Its a complex obstacle so im sure its hard to make work correctly, but just a pointer to those who land and fly off into the slime, beware....
- Bugs
Not a personal criticism, i think alot of the bugs come from the complexity of the map, which are forgiven just something i thought you should be aware of. Looking around the open centre room alot of bsp glitches occur, nothing serious. Also i get a recurrent one as i turn a corner after the drop down shoot part near the start. Sometimes the light triggers on bouncers do not work, the bouncer is activated but the light does not flash on, this particularly occurs on the first shoot triggered bouncer.
Overall im chuffed to bits, once you begin to learn it i think you can fully appreciate it, so thanks for the map its definately a map i enjoy and will have fun playing for a long time.
Overall i give it 8.5/10.
Keep it up Null, great to see you mapping again |
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VRN|>@tack!< USER: ATTACKJE
Rampage | Posted: Wed Oct 14, 2009 at 19:26 | |
| | hard map. i think the rating should be 7-8, as vannile is 6. |
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taptop USER: TAPTOP
Player | Posted: Wed Oct 14, 2009 at 16:20 | |
| A fun map to learn hard but yeh thats why there are different divisions!, a very well thought of map, I love it to few maps like this and I sure hope you will make more maps somewhere in the future <3 |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: Wed Oct 14, 2009 at 15:38 | |
| Much better version.
Well done  |
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| CTF-BT-Vault > CTF-BT-Vaultv2LR |
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aniani USER: ANIANI
Rampage | Posted: Wed Oct 14, 2009 at 14:04 | |
| | yeah i like everything except those dodges. Instantly recognised it as your map. n1 |
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NuLL USER: NULL
Dominating | |
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}ElitE{LAg` USER: LAGGEH
Dominating | Posted: Wed Oct 14, 2009 at 05:27 | |
| luck dodges. whats the point in like 10 of them at the very start and one 2/3 of the way through the map, u made me wana beat someone to death. the map is very nice and quite hard, but dying 10 times from pure luck makes me just wana quit and play WoW.
anyway i know u hate anything negative so: good looking fun map, original ideas. keep it up NuLL |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: Wed Oct 14, 2009 at 02:39 | |
| Some rooms are cool.
Some others look like it's BT forced into a design.
Too many limit dodges and one try obstacles for a rush map.
Too difficult for a majority of players (that's your choice).
Eyecandy ok (nice curves).
One BSP glitch on the wall facing the high target.
Not your best one but good work. |
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