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p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: Mon Mar 14, 2011 at 18:43 | |
| Great idea for realise this theme! Congratulations! 10/10 |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Mon Nov 30, 2009 at 22:07 | |
| I have been thinking about kind of "fixing" this map: to increase fps, fix the bsp-errors and maybe fix some movers and make getting out of the water at some places easier. Though if you think it is ok the way it is, I'm not gonna change anything. |
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VRN|>@tack!< USER: ATTACKJE
Rampage | Posted: Sun Sep 13, 2009 at 17:08 | |
| Everyone fails at that rotating log at the end in the programme xD, havent played it yet but it looks Nice. |
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fierd_6 USER: STRUPPI13
Killing spree | Posted: Mon May 11, 2009 at 19:23 | |
| how is it with v3 and fix the punish wall for all the rusher?^^^ thx^^ |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Sat May 09, 2009 at 21:35 | |
| I think I already know which texture(packs): most DavidM-packs. I mean, DavidM-packages are form ONP. I used DavidMGras in the map, which is also in Sixteenyards. It is probably somehow linked... |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: Sat May 09, 2009 at 18:46 | |
| These sounds are somehow linked to a texture. |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Sat May 09, 2009 at 11:06 | |
| I really start wondering what's wrong with that package. There are more maps that somehow need that package (sixteenyards, uncapturable), while no sound of that package is used. It is just as if that package just saves with almost every map. I'm a 100% sure I didn't use it, it's very weird. |
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JensonFTW USER: LIGHTNING
Unstoppable | Posted: Fri May 08, 2009 at 18:18 | |
| When I downloaded the map to try offline it says 'Can't find file for package ONPFootsteps' Roel? |
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fierd_6 USER: STRUPPI13
Killing spree | Posted: Mon May 04, 2009 at 16:10 | |
| yeh bonk that did i meant :/ hope you can "(fix)" it  |
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| CTF-BT-Wipeout! > CTF-BT-Wipeout!-v2 |
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Nightwolf` USER: NIGHTWOLF
Rampage | Posted: Sat May 02, 2009 at 17:10 | |
| nah leave it as it is roel, its ok |
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}ElitE{Bon USER: BONKET
Dominating | Posted: Sat May 02, 2009 at 14:51 | |
| um,it's quite lucky in rush roel,wether u will get passed some of them and not. They block a lot,and sometimes I can pass 3 bottom ones in 1 go(no stops). I think he mean that. |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Sat May 02, 2009 at 14:33 | |
| I already sent the fix to ghost, and I don't see why I should fix it. In my opinion there is nothing wrong with it. |
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fierd_6 USER: STRUPPI13
Killing spree | Posted: Sat May 02, 2009 at 13:07 | |
| roel,go fix it fix the punish wall i will love you^^ |
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Nightwolf` USER: NIGHTWOLF
Rampage | Posted: Fri May 01, 2009 at 04:56 | |
| yen thats the punish wall |
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fierd_6 USER: STRUPPI13
Killing spree | Posted: Thu Apr 30, 2009 at 22:18 | |
| the wall with the red ones the come out of wall |
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RoelerCoaster USER: MMI
i4Games Trustee | |
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Nightwolf` USER: NIGHTWOLF
Rampage | Posted: Thu Apr 30, 2009 at 21:25 | |
| punshin wall ur mean? |
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fierd_6 USER: STRUPPI13
Killing spree | Posted: Thu Apr 30, 2009 at 21:19 | |
| its rly one of your best maps,but can you change the kick things at start theyre rly different to rush....... |
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RoelerCoaster USER: MMI
i4Games Trustee | Posted: Thu Apr 30, 2009 at 20:59 | |
| ok found them. Gonna fix it right away. (stupid semi-solids.....) |
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