BT2 teleporters : help appreciated.

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BT2 teleporters : help appreciated.
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[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
PostPosted: Thu May 12, 2005 15:03    Post subject: BT2 teleporters : help appreciated.
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Hi all,

I have made the teleporters for a large number of maps on BT2.
I would greatly appreciate if some of you would make them for some of the remaining maps (knowing that new ones come almost every day ...)

Find the list of maps with teleports here : http://www.i4games.eu/members/bttrain.php

You can just send the ".txt" file to couillenoire@belgames.com.
Thanks in advance.

C.N.


leltee
USER: SASQUATCH

RampageRampage
PostPosted: Tue May 17, 2005 13:00    Post subject: Reply with quote

*edit*
i don't understand how to make the special i4g teleporters, need help


EsToKe
USER: ESTOKE

PlayerPlayer
PostPosted: Wed Jul 27, 2005 14:17    Post subject: Reply with quote

It would be a great idea if i4games allow members to download all finished .txt BT trainig maps.

[i4g]Medic
USER: MEDIC

i4Games Head Admini4Games Head Admin
PostPosted: Wed Jul 27, 2005 14:44    Post subject: Reply with quote

You can send them by e-mail to CouilleNoire or me.

EsToKe
USER: ESTOKE

PlayerPlayer
PostPosted: Wed Jul 27, 2005 14:54    Post subject: Reply with quote

I´ll do it when I lern, but I mean if we (members) can download finished ones ?

[i4g]Medic
USER: MEDIC

i4Games Head Admini4Games Head Admin
PostPosted: Wed Jul 27, 2005 15:14    Post subject: Reply with quote

Ah. No, you can't. We use a MySQL database a no TXT file. So nothing to download.

EsToKe
USER: ESTOKE

PlayerPlayer
PostPosted: Wed Jul 27, 2005 20:15    Post subject: Reply with quote

Idea

And can we download the .sql entries of finished maps ?
if not, what about download the .txt that members send to you ?

Laughing


DanBennett
USER: DANOMANUK

Wicked Sick!!Wicked Sick!!
PostPosted: Wed Jul 27, 2005 21:11    Post subject: Reply with quote

How do we sort the teles to work, I would be happy to do some as i have alot of spare time most the time on my hands Smile

[i4g]Medic
USER: MEDIC

i4Games Head Admini4Games Head Admin
PostPosted: Thu Jul 28, 2005 07:36    Post subject: Reply with quote

EsToKe wrote:
And can we download the .sql entries of finished maps ?
if not, what about download the .txt that members send to you ?


If you want our data, the best is to contact us for syndication. Mail me your server info (IP, location, number of players, etc.) for approval. But I won't start any syndication before we moved our servers; so count 1 or 2 months from now.


[i4g]Medic
USER: MEDIC

i4Games Head Admini4Games Head Admin
PostPosted: Thu Jul 28, 2005 07:36    Post subject: Reply with quote

DanomanUK wrote:
How do we sort the teles to work, I would be happy to do some as i have alot of spare time most the time on my hands Smile


Start by reading the README and then make a new topic here when you have more specific questions. Wink


DanBennett
USER: DANOMANUK

Wicked Sick!!Wicked Sick!!
PostPosted: Thu Jul 28, 2005 07:41    Post subject: Reply with quote

OK Sorry, But the question was how to do them... i didnt realise i had to download the mutator Sad

PukkY
USER: PUKKY

RampageRampage
PostPosted: Thu Aug 04, 2005 13:39    Post subject: Reply with quote

omg, i made teleporters for the sourceofspace map, but i made kinda much teleporters, so i was gonna redo it, but now my unrealEd gives an Critical error when i startup..

[i4g]Medic
USER: MEDIC

i4Games Head Admini4Games Head Admin
PostPosted: Thu Aug 04, 2005 13:49    Post subject: Reply with quote

Why do you need UnrealEd?

PukkY
USER: PUKKY

RampageRampage
PostPosted: Thu Aug 04, 2005 15:20    Post subject: Reply with quote

thats the only way i know how to make/edit maps

[i4g]Medic
USER: MEDIC

i4Games Head Admini4Games Head Admin
PostPosted: Thu Aug 04, 2005 15:28    Post subject: Reply with quote

If it's to add teleporters, that's actually the purpose of the mutator. You place the teleporters in the game. Read the readme. Razz

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