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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Thu May 12, 2005 15:03 Post subject: BT2 teleporters : help appreciated.
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Hi all,
I have made the teleporters for a large number of maps on BT2.
I would greatly appreciate if some of you would make them for some of the remaining maps (knowing that new ones come almost every day ...)
Find the list of maps with teleports here : http://www.i4games.eu/members/bttrain.php
You can just send the ".txt" file to couillenoire@belgames.com.
Thanks in advance.
C.N.
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leltee USER: SASQUATCH
Rampage
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Posted: Tue May 17, 2005 13:00 Post subject: |
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*edit*
i don't understand how to make the special i4g teleporters, need help
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EsToKe USER: ESTOKE
Player
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Posted: Wed Jul 27, 2005 14:17 Post subject: |
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It would be a great idea if i4games allow members to download all finished .txt BT trainig maps.
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[i4g]Medic USER: MEDIC
i4Games Head Admin
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Posted: Wed Jul 27, 2005 14:44 Post subject: |
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You can send them by e-mail to CouilleNoire or me.
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EsToKe USER: ESTOKE
Player
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Posted: Wed Jul 27, 2005 14:54 Post subject: |
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I´ll do it when I lern, but I mean if we (members) can download finished ones ?
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[i4g]Medic USER: MEDIC
i4Games Head Admin
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Posted: Wed Jul 27, 2005 15:14 Post subject: |
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Ah. No, you can't. We use a MySQL database a no TXT file. So nothing to download.
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EsToKe USER: ESTOKE
Player
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Posted: Wed Jul 27, 2005 20:15 Post subject: |
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And can we download the .sql entries of finished maps ?
if not, what about download the .txt that members send to you ?
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DanBennett USER: DANOMANUK
Wicked Sick!!
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Posted: Wed Jul 27, 2005 21:11 Post subject: |
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How do we sort the teles to work, I would be happy to do some as i have alot of spare time most the time on my hands
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[i4g]Medic USER: MEDIC
i4Games Head Admin
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Posted: Thu Jul 28, 2005 07:36 Post subject: |
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EsToKe wrote: | And can we download the .sql entries of finished maps ?
if not, what about download the .txt that members send to you ? |
If you want our data, the best is to contact us for syndication. Mail me your server info (IP, location, number of players, etc.) for approval. But I won't start any syndication before we moved our servers; so count 1 or 2 months from now.
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[i4g]Medic USER: MEDIC
i4Games Head Admin
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Posted: Thu Jul 28, 2005 07:36 Post subject: |
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DanomanUK wrote: | How do we sort the teles to work, I would be happy to do some as i have alot of spare time most the time on my hands |
Start by reading the README and then make a new topic here when you have more specific questions.
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DanBennett USER: DANOMANUK
Wicked Sick!!
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Posted: Thu Jul 28, 2005 07:41 Post subject: |
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OK Sorry, But the question was how to do them... i didnt realise i had to download the mutator
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PukkY USER: PUKKY
Rampage
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Posted: Thu Aug 04, 2005 13:39 Post subject: |
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omg, i made teleporters for the sourceofspace map, but i made kinda much teleporters, so i was gonna redo it, but now my unrealEd gives an Critical error when i startup..
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[i4g]Medic USER: MEDIC
i4Games Head Admin
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Posted: Thu Aug 04, 2005 13:49 Post subject: |
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Why do you need UnrealEd?
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PukkY USER: PUKKY
Rampage
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Posted: Thu Aug 04, 2005 15:20 Post subject: |
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thats the only way i know how to make/edit maps
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[i4g]Medic USER: MEDIC
i4Games Head Admin
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Posted: Thu Aug 04, 2005 15:28 Post subject: |
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If it's to add teleporters, that's actually the purpose of the mutator. You place the teleporters in the game. Read the readme.
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