What kind of maps do you like?

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What kind of maps do you like?
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Skalman
USER: SKALMAN

First BloodFirst Blood
PostPosted: Sat Mar 26, 2011 16:29    Post subject: What kind of maps do you like?
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Hello!

I'm new to this community and I always wanted to make my own maps since I played UT for the first time.

So I tought we, in this topic could share what we like about BT maps.

What I like much is keymaps (BT+) and I don't like so much difficult maps (like many maps here are), however I like maps that raise in difficult (have a easy start and getting harder and harder)

I think my favourite mapa right now are:
BT-Benign-v1
BT+Cobra
BT+D!@blo
...and some other easy maps Smile

What do you like about maps and what is your favourite maps?


p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
PostPosted: Sat Mar 26, 2011 17:41    Post subject: Re: What kind of maps do you like?
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Any lol
No method which maps i like, some gay maps are nice for me but i like rly challenges map too... However hate maps wich porno, scary pictures, squids, many floating blocks etc.


-=[UB]UnSTaBLe=-
USER: UNSTABLE

Wicked Sick!!Wicked Sick!!
PostPosted: Sat Mar 26, 2011 18:16    Post subject: Reply with quote

lol Very Happy

jvnkie
USER: JVNKIE

i4Games Trusteei4Games Trustee
PostPosted: Sun Mar 27, 2011 01:15    Post subject: Reply with quote

I like realistic maps, with realistic i don't mean like 'plausible in the real world' ofcourse because almost nothing in BT is plausible IRL. At least I have never seen a real human dodge Razz

I like maps without floating blocks, stuff that would be kind of possible to build and looks nice. I like maps by NuLL, roel, CN, Knight, Krool and guys like that.. Smile
Those maps just look and feel right to me..


}ElitE{Mike`
USER: DINOMITE

Godlike!Godlike!
PostPosted: Sun Mar 27, 2011 02:07    Post subject: Reply with quote

if you want realism in maps, look towards drunklove, that guy is an artist

[AcAi].Fuer$
USER: FUERS

Godlike!Godlike!
PostPosted: Sun Mar 27, 2011 11:52    Post subject: Reply with quote

I am not in the BT scene but from what i played i like Roel maps, K'rool ones, and ye the ones that look like irl Very Happy

BnT^
USER: BURNIT

PlayerPlayer
PostPosted: Tue Mar 29, 2011 16:54    Post subject: Reply with quote

BT-OldMill hands down, no problemo.

Roel is very nice & Raylen is pure brainfood with combo's Wink .


normalname
USER: NORMALNAME

DominatingDominating
PostPosted: Sat Apr 09, 2011 10:24    Post subject: Reply with quote

I like all Roel, Krool and Cypress maps
but in fact there are too many good maps to even remember all the names Shocked


Sir.H|Fizzle
USER: HSH85

RampageRampage
PostPosted: Mon Apr 11, 2011 22:20    Post subject: Reply with quote

I love long; vast, open space, lots of running, adventurous, well built with lots of secrets (easter eggs) kind of maps.

JensonFTW
USER: LIGHTNING

UnstoppableUnstoppable
PostPosted: Tue Jun 07, 2011 13:44    Post subject: Reply with quote

I like short maps, from fun rush maps, to tricky technical short maps. Also it's a bonus to have new inventive obstacles or just certain unique combinations.

An example would be NLRM for its bounces, turn shoot, air control. So while that section is FUN and original, it's also quite rewarding, because with practise the difficulty involved lessens. It's like a skill section which most maps fail to incorporate.

Obviously my use of word 'skill' is not that clear, as there are many maps that require much skill to complete. But it's achieving this without the many caveats that piss me off, which to me make a good map.

Now onto my dislikes (much easier to recall lol:)
Long Maps: This allows mappers to think they're creating a challenge by putting a very difficult section at the end of a long map. Just why? Some nolifers seem to accept or even enjoy this, perhaps to proclaim they've capped a zOMG uber-rated map....does the mapper really deserve this?

Luck: Yes we all know those booby traps, and again they might be funny 30 secs into a map, less so after 3 minutes. Or when you are given a choice with very little chance of guessing correctly and then die...

Sadism: This covers most things tbh...from luck dodges w/ no return/death to those sections which are very difficult AND repetitive with no enjoyment.

Hmm I wonder which prolific mapper incorporates the above traits on a regular basis.... Razz


A final mention is Bad Flow:
This is very irritating on short maps, making it impossible to rush for fun with rivals in a lobby. Yes yes BT3...but sometimes you want to compete directly, not against a sterile leaderboard. However bad flow depends on the context too, it doesn't make me dislike the map itself. Noobland has terrible flow, but requires simple but effective skill to rush and is good for BT3.


...so yessss I like any map that has none of my dislikes, but is varied, somewhat complex but it must be intelligible....and finally GREAT TO RUSH Very Happy


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