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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Sat Jul 17, 2004 16:30 Post subject: |
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Final fix (I hope)
CTF-BT-Canyon_i4g_v3
Fixes made by [i4g]CouilleNoire on 18th July 2004
- Fixed cannons : avoid falling down under the mover.
- Fixed BSP hole in cannons
- Modified the room with poles to avoid BSP errors (That made UT crash on Direct3D)
and added a teleport to this room for the same reason (last mover in previous room
has been changed aswell). That also makes the FPS better.
- Removed unnecessary brushes
- Fixed HOM effect in the maze (it still remains a small extra thin wall on the blue
side I could not avoid)
I hope it's the last fix !
Fixes made by [i4g]CouilleNoire on 17th July 2004
- Fixed incorrect water zone in second room (replaced by lava)
- Added extra time on the sliding walls to make the difficulty realistic

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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Tue Jul 20, 2004 17:55 Post subject: |
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New map *final fix*
CTF-BT-FuZioN-FIX2
Fixes made by [i4g]CouilleNoire on 22nd July 2004
- Removed extra spawn spots which were outside of the map
- Fixed differences between blue and red sides on the small bars sticking off the wall
- Fixed "Factory" room which was played in reverse O_o
- Fixed destination teleporters yaw

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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Wed Jul 21, 2004 23:31 Post subject: |
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Map fixed (no multicap)
CTF-BT-Novice_nmc
Fixes made by [i4g]CouilleNoire on 22nd July 2004
- Avoided multicapping by adding an extra wall and a teleporter
- Added a teleporter to return to the spawn room after capture

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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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[AcAi].N!Ce USER: NLCE
Godlike!
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Posted: Fri Jul 23, 2004 09:17 Post subject: |
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And the detailed ratings.
ctf-bt-10minsofwork 3 - 3 - 3
ctf-bt-1point4meg_FIX 3 - 4 - 3
ctf-bt-AncientLost_FIX 2 - 7 - 5
ctf-bt-ArM00geddon 3 - 4 - 4
ctf-bt-buildings 4 - 3 - 3
ctf-bt-everything 2 - 4 - 3
ctf-bt-fuzion 4 - 2 - 3
ctf-bt-Mystery-Fortress_vF 6 - 6 - 6
ctf-bt-SuckFest 3 - 2 - 2
ctf-bt-Spew 3 - 3 - 3
You can contact me on IRC, if there is one you think you totally disagree with.
H@ve F[_]N! 
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Sat Jul 24, 2004 21:38 Post subject: |
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New map
CTF-BT-HumaK
Please report bugs (if any).
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Sat Jul 24, 2004 21:40 Post subject: |
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Map fixed
CTF-BT-1point4megs_fix3
Fixes made by [i4g]CouilleNoire on 24th July 2004
- Fixed awful teleporters (now they look good)
- Added a teleporter at the end to return to the start
- Fixed Pupae skins
- Fixed elevator sounds
- Couldn't fix Pupaes not making damage. (weird)

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[i4g][g3zo] USER: G3ZO_O
Dominating
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Posted: Sun Jul 25, 2004 11:56 Post subject: |
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hmm so now alot of new maps u can remove some older not played and to easy maps for a change 
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Sun Jul 25, 2004 18:27 Post subject: |
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[G3Zó_Ó!] wrote: | hmm so now alot of new maps u can remove some older not played and to easy maps for a change  |
There are always new players joining BT.
They need ez maps.
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[i4g][g3zo] USER: G3ZO_O
Dominating
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Posted: Sun Jul 25, 2004 18:35 Post subject: |
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thats true!
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Sun Jul 25, 2004 22:51 Post subject: |
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New map by K'rool
CTF-BT-Nightmare-vF
Please report bugs (if any).
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Lord-Kaasrasp USER: LORD-KAASRASP
Dominating
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Posted: Tue Jul 27, 2004 23:36 Post subject: |
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ive only been able to cap on caves 
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[AcAi].N!Ce USER: NLCE
Godlike!
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Posted: Thu Jul 29, 2004 10:47 Post subject: |
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kaasrasp wrote: | ive only been able to cap on caves  |
I see you haven't played BT-Tutorial yet. 
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[i4g][g3zo] USER: G3ZO_O
Dominating
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Posted: Thu Jul 29, 2004 11:10 Post subject: |
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me to kaasrasp  ! your not the only one 
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Fri Jul 30, 2004 14:47 Post subject: |
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New map by HumaK (version 2)
CTF-BT-Iron_v2
Please report bugs (if any).
Last edited by [i4g]CouilleNoire on Tue Aug 03, 2004 00:44; edited 1 time in total
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