Comments |
---|
| CTF-BT+Roughinery-vF2 > CTF-BT+Roughinery-vF3 |
 |
p-a-w-e-l USER: P-A-W-E-L
Godlike! | |
 |
}ElitE{cRuNcHeR USER: CONOR
Killing spree | Posted: Wed Dec 21, 2011 at 19:31  | |
| lmfao Mike |
|
 |
fierd_6 USER: STRUPPI13
Killing spree | Posted: Wed Dec 21, 2011 at 18:57  | |
| this fix is a bit useless pawelious , those ramps still can be done , just hav to dodge from further away . and the idea to make a bouncer be4 is shit imo.then that youve set the key down to spikes is ok , its ur map , but i dont like that . then at the key after liftjump its just anoying that ramp the randomly working target etc , imo you should change back / make another version . |
|
 |
}ElitE{Mike` USER: DINOMITE
Godlike! | Posted: Wed Dec 21, 2011 at 18:55  | |
| I love the new bounce safety feature, its like a guessing game, will i dodge on the ramp or will i bounce like an idiot, fun map |
|
 |
}ElitE{cRuNcHeR USER: CONOR
Killing spree | Posted: Wed Dec 21, 2011 at 17:38  | |
| Worst fix ever. The dodge ramps that come out of the floor are impossible to dodge on because you put a 'safety bouncer' on all of them and radius is too big, You can actually stand next to the hole in the floor without the ramp being in the up position and just keep bouncing on the floor... very annoying. In my opinion the shortcuts in vF should be the actual route, it was much more fun. You seem to have fixed the shortcuts and broke other things that didn't need changing. |
|
 |
| CTF-BT+Roughinery-vF > CTF-BT+Roughinery-vF2 |
 |
-}Night_Terror{- USER: LAUREN23
Killing spree | Posted: Tue Dec 20, 2011 at 20:07  | |
| This is why you shoulden't ever call a map version final, theres always something to fix. =) |
|
 |
p-a-w-e-l USER: P-A-W-E-L
Godlike! | |
 |
OwYeaW USER: OWYEAW
Dominating | Posted: Mon Dec 19, 2011 at 15:13  | |
| i like this kind of maps, but its a bit to easy
well done |
|
 |
Raylen USER: RAYLEN
Rampage | Posted: Sat Dec 17, 2011 at 11:01  | |
| it doesn't save anything. You still need pick up that key |
Well, it does on the 2nd key, you can just drop down and dodge out without pressing the button. Same for the 4th key, although the time saved is smaller. Plus, falling into the hole where the mover sits and dying isn't awesome. It's fine for this map, as it's just a bit of fun...just if you wanted to make a totally awesome map, then it might help you to consider this  |
|
 |
p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: Fri Dec 16, 2011 at 21:23 | |
| you just have to dodge off the invis bit |
Ye I know but it doesn't save anything. You still need pick up that key  |
|
 |
EmilYoo USER: EMILYOO
Killing spree | Posted: Fri Dec 16, 2011 at 11:04  | |
| Cool map Paweł! please more... |
|
 |
alexJjR USER: ALEXANDR262
Spectator | Posted: Fri Dec 16, 2011 at 07:06  | |
| good job pawel! |
|
 |
Raylen USER: RAYLEN
Rampage | Posted: Fri Dec 16, 2011 at 00:44  | |
| Quite a fun map, shame you didn't want to make any decorations and just enlarged the textures, which kinda spoils it for me.
You know that when you use movers with pointy bits, there will always be an invisible bit of the mover just poking out above it right? So at the moment, you dont really have to press any of the buttons to use the ramps, you just have to dodge off the invis bit  |
|
 |
Zanmato USER: ZANMATO
i4Games Trustee | Posted: Thu Dec 15, 2011 at 21:04  | |
| Quite a nice key map. Sometimes I land on a key and I don't grab it though. |
|
 |
-}Night_Terror{- USER: LAUREN23
Killing spree | Posted: Thu Dec 15, 2011 at 20:57  | |
| =) |
|
 |
fierd_retired USER: DOPPELGANGER
Player | |
 |
| CTF-BT+Roughinery > CTF-BT+Roughinery-vF |
 |
RoelerCoaster USER: MMI
i4Games Trustee | Posted: Thu Dec 15, 2011 at 19:12 | |
| Version numbering please... |
|
 |
[ Page 1 ] [ Page 2 ] |