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p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: Tue Jun 28, 2011 at 20:49 | |
| | It's the best crypt-theme map I ever played! Can't fault it safe, amazing job. 10/10 |
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SAFeSTeR USER: SAFECRACKER
Godlike! | Posted: Sat Mar 05, 2011 at 10:46 | |
| OK thanks Shadie
When I made v4 I think I must of copied some brushes after the final rebuild, or something like that, and they didn't show in the map. It was only on the blue side room '13. Triple Threat' and it meant if a player failed the a dodge and fell, he or she would have to suicide. The brushes in question are steps which allow you to attempt the room again. |
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ShaDiE USER: SHADIE
i4Games Trustee | Posted: Sat Mar 05, 2011 at 00:01 | |
| There you go, now its upto C.N. or Medic to switch the times over to this new map.  |
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| CTF-BT-(SAFe)Decadence-v4 > CTF-BT-(SAFe)Decadence-vF |
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Surfacing USER: AKJ05
Rampage | Posted: Wed Feb 20, 2008 at 01:23  | |
| I really love the design to this map and the lighting is great
9.9/10 |
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Cobra USER: COBRA
Unstoppable | Posted: Sun Jan 13, 2008 at 00:15  | |
| very very nice map now!
Lights : 9/10
Gameplay 8/10
Total 9/10 VERY NICE! |
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SAFeSTeR USER: SAFECRACKER
Godlike! | Posted: Sat Jan 12, 2008 at 20:12 | |
| Thx all, glad you all like it (up till now)
@ Myst: This version is basically the same as v2EZ so a normal run should not be any easier. I didn't change any mover times or anything like that. Only if you fall in some slime areas should it be any easier cos I reduced the damage they cause which means you may be able to escape with your life instead of dying. I think the reduction of lag makes it more playable, maybe that is why you think it is easier  |
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zelly.fr USER: ZELL83
Unstoppable | Posted: Sat Jan 12, 2008 at 18:11  | |
| | really better than last version , light is very good , not too much and not too less , and no lag at all really gg safecrappy xD |
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^Mystique^ USER: MYSTIQUE
Rampage | Posted: Sat Jan 12, 2008 at 18:09  | |
| | Very nice map mate, i love it:) but you made it easieR?:p |
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Wargon USER: WARGON
i4Games Trustee | Posted: Sat Jan 12, 2008 at 10:08  | |
| - Connected rooms from Red to Blue to reduce number of zones.
- Disconnected rooms from Red to Blue and re-zoned Blue side.
I checked it out just now and it looks much better than the previous version. Very nice job! Also on the lag reduction, very well done. Didn't see all of it yet, so I'm going to check it out. |
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Sp0ngeb0b USER: SP0NGEB0B
Rampage | Posted: Sat Jan 12, 2008 at 10:03  | |
| Ok, i ve finally capped it. I really like this map, it has a very very nice flow, and i enjoyed to play! Nice that you ve make a final version, that s good!
Tips:
-Maybe you could write some tips what to do, because i didn t know where to go at these invisible bouncers (i jumped in slime and i died xD)
Rating could be 5 or 6.
Anyway Good Job!
8/10
Sp0ngeb0b |
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SAFeSTeR USER: SAFECRACKER
Godlike! | Posted: Sat Jan 12, 2008 at 03:27 | |
| This should be the final version of this map, I've spent much time working on it trying to get the 'lag' from earlier versions fixed (unsuccessfully) so I don't want to spend any more time on it now.
v3 is not on i4g servers thats why I added the 'v2EZ to v3' changes to completely show what differences there are between versions on i4g.
Fixes and changes
v3 to v4:
- Fixed the major 'lag' issue with earlier versions (special thanks to Teleport).
- Made better light sources and changed the light properties in all rooms.
- Added skybox.
- Added skybox decoration architecture (windows and open ceilings).
- Added or changed other decoration architecture and brushes.
- Made all lava and slime non-translucent.
- Changed appearance of teleporters to a better looking 'glowing' style.
- Added sound for jump pads.
- Added custom sound file for NaliFruit pickup.
- Changed and added some ambient sound properties.
- Created and added music file.
- Disconnected rooms from Red to Blue and re-zoned Blue side.
- Re-worded or changed zone names.
- Added 4 screenshot sequence (for mapvote).
v2EZ to v3:
- Connected rooms from Red to Blue to reduce number of zones.
- Removed the pool trap in room 7b.
Enjoy  |
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