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PatriK.pX3 USER: PATRIK
Dominating | |
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!!Frit!!Viandel USER: VIANDEL
Rampage | Posted: do mrt 14, 2013 at 17:10 | |
| | Yes! |
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Franky` USER: FKY
Rampage | Posted: za mrt 31, 2012 at 14:33 | |
| hi raylen sry ive been out for a month mostly coz of examns and coz of my little bet with bonster ^^.
bt26 is a quality map tbh
postive points: i love most of sequences, the theme and the atompshere, lenght and flow are great (rush!!)
negative points: unbalanced difficuly, unorignal obstacles (maybe whats meant to be like bt13 but i didnt see any new obstacles,
design of room=lack of originality...
rating 7
taste 7 |
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SAFeSTeR USER: SAFECRACKER
Godlike! | Posted: di mrt 13, 2012 at 18:21 | |
| Nice map, probably one of your best imo. It has nice challenging obstacles which are (mostly) quite fun to play and learn.
I haven't finished the map yet, but I'm sure I will with a little more practice.
I have a few criticisms though...
The button sequence room is annoying as hell when the server is busy as it bottlenecks the player count. This can also make it the 'random' or alternating doors a bit trickier to judge, I'm not sure the random trigger is such a great idea here.
The next room seems to wall bug me on the first dodge, often making me stop and then drop into the slime, dunno if anyone else has this problem too?
Not a fan of those toggled shot movers, I find it hard to judge my jumps if I can't look where I'm landing, especially 4 or 5 times, but that's just my noobness.
As christ said, I also don't like the hp loss on the liftjumps / shots room which means the monoxide room is quite punishing for me (if I reach it) and as yet I've not made it past here.
Overall a good map that I'm sure I won't mind playing for quite a while. |
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`Chr1st-BLS USER: CHR1ST
Rampage | Posted: di mrt 13, 2012 at 15:01 | |
| Raylen once again proved he's a great mapper! Kinda everything's decent in this map, looks, atmosphere, detail (leaking green), sounds. Not too complex that people lose interest, but also not too easy.
Small announcement: i don't like the fact that you drop hp if you make a proper liftjump in the liftjump/shot room. The mono-oxide room is a bit a pain in the ass for me. Throughout the whole map you can take your time and in that room you have to do it without making a single mistake, which is pretty hard if you keep dropping hp.
But then again Raylen, very very good map! |
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Raylen USER: RAYLEN
Rampage | Posted: di mrt 13, 2012 at 08:26 | |
| Well, that's a "fault" of the random event trigger...! I'm just pleased that many people seem to like it, although it does get quite busy when played on a full server, perhaps a little more so than I expected  |
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p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: zo mrt 11, 2012 at 21:06 | |
| Ah cmon, you made me to write second post. :<
monoxide-room isn't annoying and I find it as a great part. 1-second damage stops you movement for a while but it's easy to control it. Anyway it's not a problem for me.
About big room with randomless - maybe shot as early as possible and you will see it. And like Cruncher said - they turns left-right-left-right and so on. |
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}ElitE{cRuNcHeR USER: CONOR
Killing spree | Posted: zo mrt 11, 2012 at 19:02 | |
| I didn't notice any 'random' opening doors.. They very simply take it in turns -- left, right, left, right etc. Unless I'm thinking of the wrong part, although I did cap on BT2 but that's all I can think of . Nice map though Raylen, it's fun. |
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Candyman.be USER: SPASHAAS
Killing spree | Posted: zo mrt 11, 2012 at 18:57 | |
| I haven't quite figured out the best way to do the random opening doors in the big room. Other than that, all I can say is that the obstacles are challenging, yet not too hard (even the monoxide room is a lot easier with a little trick) and everything looks great as usual in your maps. Another nice job raylen!  |
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Raylen USER: RAYLEN
Rampage | Posted: zo mrt 11, 2012 at 18:27 | |
| Surprisingly nice feedback so far. Thanks!
And yes, it is better than BT-13, although I should point out that I was still rather a noob when I made that...I think I have made around 15 or so maps inbetween that one and this one, so you'd be a little concerned if it wasn't an improvement.
Oh, and I know the monoxide-room is annoying, and none of the fans appear to work correctly online  |
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}ElitE{HellFire` USER: FREESTYLE
Player | Posted: zo mrt 11, 2012 at 16:31 | |
| rly nice map.
challenging obstacles and the looks are great. |
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p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: zo mrt 11, 2012 at 14:10 | |
| I'm shocked.... Awesome map Raylen! Definitely better than BT-13 and imo it's even your best one. Can't say more and it isn't any sense to split comment for sectors such as flow, layout, originality and so on. Everything is great and very polished. I don't feel any lag on it. Just epic! 10/10 |
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