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BT: AscendantBT-Ascendant
BT: Ascendant

Author: -dsm.madmaz-
Added:Sat Sep 15, 2007 at 01:16
Rating:5
Downloads:167

Download (17.10 MB)
10 comments
Comments
!!Frit!!Viandel
USER: VIANDEL

RampageRampage
Posted: Thu Jun 27, 2013 at 21:47

Sweeeeeeeeeeeet map!
normalname
USER: NORMALNAME

DominatingDominating
Posted: Thu Nov 11, 2010 at 16:32

I think annanc author dixehh contributed to this map
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Wed Nov 10, 2010 at 18:58

Fun map i like it Very Happy well, i think cn thought about one room near start map.. it is also in bt-annac Very Happy anyway in both maps this is cool room Cool
`Chr1st-BLS
USER: CHR1ST

RampageRampage
Posted: Fri May 28, 2010 at 09:19

Unbalanced difficulty because of the quick jump-fall. Good game at the rest of it though.
BlueBalls
USER: BUNNYBOY

DominatingDominating
Posted: Sat Sep 22, 2007 at 19:49

i have many glitches and many sc's Smile idd i figures out the buoncer trick Very Happy!!!!
^Mystique^
USER: MYSTIQUE

RampageRampage
Posted: Wed Sep 19, 2007 at 13:28

The begin i dont like, luck with bouncer, then the lift that you ened to shot some gates, is a little lag.. further then that i cant come bec of that:(
Cobra
USER: COBRA

UnstoppableUnstoppable
Posted: Sat Sep 15, 2007 at 11:48 Useful

nice map i like it.
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: Sat Sep 15, 2007 at 04:42 Useful

Oh ok, I did not remember the map name Smile
No flame here, unless in the map Razz
-dsm.madmaz-
USER: MADMAZ

DominatingDominating
Posted: Sat Sep 15, 2007 at 02:48

The room taken from another map is true
but the other map was also mine, BT-rUskilled-v5

But alot of effort went into this map, be a shame to see people flame me to hell for releasing it
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: Sat Sep 15, 2007 at 01:23

- At least one room was taken from another map (the side on kicker - shoot to open door)
- Gameplay :
One room is too difficult compared to the rest of the map, that's the one with the
quick jumps-avoid spikes and press button while falling. That's mainly why I rated
this map 6 otherwise it would have been 3 or 4. One solution would be to insert a small delay
after a player bumps the movers.
Some FPS drops in the second half of the map. I don't think it's too bad though.
- Some parts could be more lit
- No screenshot in MyLevel (and therefore Level properties)

Otherwise nice ideas. Smile