
| Nouveautés | CTF | DM | BT | MH | Auteurs | Commentaires | CTF-BT-ConcaveDigSite | |
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!!Frit!!Viandel USER: VIANDEL
Rampage | Posté : jeu. mars 05, 2015 at 22:24 | |
| Your best to date. A bit of noobfiltering to get to the good stuff.
Nice variety in obstacles, a lot of jumping dodging, going midair and shooting targets while doing so.
The speedy timings create a rush feeling and make the map more challenging.
Likes: flow, re-used rooms, skybox
Dislikes: ... |
|  | Lamu USER: LAMU
Dominating | Posté : lun. mars 02, 2015 at 20:10  | |
| Nice map.I had really fun to play it,very nice obstacles.Good job.  |
|  | Raylen USER: RAYLEN
Rampage | Posté : lun. mars 02, 2015 at 01:22  | |
| It's a really nice map, with lots of fun and different obstacles. A couple of things to maybe have a little look at:
- you could brighten up the lighting (+brightness, -saturation, add coronas) and it'd look more shiny. If you already spent 2 years on it then another day or so on this wouldn't be too bad!
- some failures are punished too heavily (the 2nd front dodge and shoot up, the next dodge and shoot where the dodge is too far)
- some timings are a little tight (e.g. at flag!)
I like it, I'm not really a fan of the main texture pack (I think the base textures are too detailed, which then makes it harder to add your own detail, as well as making it hard to construct good-looking architecture, although you did a really good job of this).
R4 I think would be OK, if those 2-3 parts are made less nasty (and maybe the conveyor dodge, possibly).  |
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