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synteX USER: MATTHI-
Unstoppable | Posted: Mo Okt 06, 2008 at 16:42 | |
| you didn't realy had to reply on that, because i already know, just punched you because you called yourself a perfectionist, while a perfectionist would have tested his map online  |
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#1_Punjabi_King USER: FNIX
Player | Posted: Mo Okt 06, 2008 at 04:59 | |
| Never noticed the laggy movers because I never played it on a server with people. |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: Sa Okt 04, 2008 at 19:01 | |
| Passing an entire "room" with a simple side dodge can NEVER be called a challenge. |
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Splashy USER: SPLASHY
Rampage | Posted: Sa Okt 04, 2008 at 18:21 | |
| agree with lag, sc's are what seperate the rushers from the safe cappers, as long as the risk doesnt out weigh the reward i think a sc does the map good, |
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iKwah^<3.uK USER: ICEHAWK
Unstoppable | Posted: Sa Okt 04, 2008 at 17:43 | |
| out gamed by syntex. |
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synteX USER: MATTHI-
Unstoppable | Posted: Do Okt 02, 2008 at 16:19 | |
| if you are a perfectionist, how come you never noticed that bug before? :\ |
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#1_Punjabi_King USER: FNIX
Player | Posted: Mi Okt 01, 2008 at 16:48 | |
| Lag I didnt fix it for the SC. I fixed it because of the laggy movers. There is still a SC to the flag. I am a bit of a perfectionist when it comes to building maps. I like everything to work perfectly. Though, this map has some flaws it doesnt deserve any more work to it. I am happy of the new fix. |
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}ElitE{LAg` USER: LAGGEH
Dominating | Posted: Mi Okt 01, 2008 at 16:39 | |
| lack? there is such a thing as a "nice basic map" as splashy says. a shortcut every now and then has value, it sometimes adds risk/reward to your effort. Now the map is a boring waste and no fun to play. plz ruin more maps. 0/10.
oh and soz fnix, i really liked the v1 man.. |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: Mi Okt 01, 2008 at 11:12 | |
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idd no sc's allowed ever in BT here. coool :f
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This is a community. Helping mappers finding the lacks in a new map is cool indeed. |
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}ElitE{LAg` USER: LAGGEH
Dominating | Posted: Di Sep 30, 2008 at 18:20 | |
| Mapper alert : Shortcut at the end - The rotating movers can be skipped by siding directly in water. |
idd no sc's allowed ever in BT here. coool :f |
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Kiji` USER: MEADEH
Rampage | Posted: Di Sep 30, 2008 at 17:39 | |
| was better before |
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Nightwolf` USER: NIGHTWOLF
Rampage | Posted: Di Sep 30, 2008 at 17:29 | |
| map is nice , wd chav |
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JensonFTW USER: LIGHTNING
Unstoppable | Posted: Di Sep 30, 2008 at 13:08 | |
| didnt like this. too spread out and boring, just jumping and dodging it felt kinda empty imo. |
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| CTF-BT-CorkWood > CTF-BT-CorkWood-v2 |
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}ElitE{Mike` USER: DINOMITE
Godlike! | Posted: Mo Sep 29, 2008 at 09:44 | |
| nice map, reminds me of the horror like theme, very well executed |
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#1_Punjabi_King USER: FNIX
Player | Posted: Mo Sep 29, 2008 at 02:57 | |
| I sent CN fixed version today  |
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UTSonic USER: MASTERSONIC2006__
Player | Posted: So Sep 28, 2008 at 07:27 | |
| nice map oO ist ne geile map cobra^^ |
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Splashy USER: SPLASHY
Rampage | Posted: Sa Sep 27, 2008 at 15:06 | |
| nice basic map :> |
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Cobra USER: COBRA
Unstoppable | Posted: Sa Sep 27, 2008 at 13:45 | |
| nice map but the Ratating movers are a bit laggy. |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: Sa Sep 27, 2008 at 10:39 | |
| Very nice ambiance.
Mapper alert : Shortcut at the end - The rotating movers can be skipped by siding directly in water. |
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