Maps

LatestCTFDMBTMHAuthorsCommentsCTF-BT-Deimos 
Deimos by -}Night_Terror{-BT-Deimos
Deimos by -}Night_Terror{-

Author: -}Night_Terror{-
Added:za sep 08, 2012 at 14:25
Rating:6
Downloads:141

Download (16,99 MB)
16 comments
Comments
P.E.R.N
USER: PERN

i4Games Admini4Games Admin
Posted: di okt 01, 2019 at 02:18

Shortcut describe by Bonkeh regarding the screenshot room is not allowed (abusing the invisible wall to skip the cave).
In any case you must do the final part cave of this room. Skipping some bouncer before this cave is allowed tho.

Again in the screenshot section, moving a single box/metal crate is NOT allowed (you can get multi advantage with them on this room part).

The two shortcuts near start with lift jumping are allowed.
!!Frit!!Viandel
USER: VIANDEL

RampageRampage
Posted: zo sep 14, 2014 at 21:22

Sweet map, i dig it. Owyeah helped out with the big targets room.
Request: NT, doubleclick ut.exe !
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: vr dec 06, 2013 at 16:56

yes. you need to take a swim correctly. Try several times and you will get it.
!!Frit!!Viandel
USER: VIANDEL

RampageRampage
Posted: vr dec 06, 2013 at 15:19

25hp after depressure room and flagroom takes away hp too (TWICE!), do you have enough to make it ?
-}Night_Terror{-
USER: LAUREN23

Killing spreeKilling spree
Posted: wo okt 03, 2012 at 22:55

noone else has that problem ozma, update with the versions in that zip.
Ozma777
USER: OZMA777

DominatingDominating
Posted: wo okt 03, 2012 at 19:31

syrion.utx mismatch and wood.utx mismatch. Oh well I guess I won't play this then. Although wood mismatch is common I always MyLevel stuff from wood. I wish people wouldn't release stuff with the same name and different sizes or textures. Obviously you didn't release those packs....it's not your fault. Screenshot looks good though.
Franky`
USER: FKY

RampageRampage
Posted: di sep 18, 2012 at 14:12

good one! Smile
`Chr1st-BLS
USER: CHR1ST

RampageRampage
Posted: ma sep 10, 2012 at 14:36

Good map Lauren! I have to say I didn't enjoy it as much as I enjoyed your other maps.
The first room is indeed kinda pointless.. =/ which is too bad, because it's pretty goodlooking! There are some original obstacles in this map, very thoughful. Flow is not super, but it's okay. The terrain part is really great though, nice job!

Keep mapping.
fierd_4
USER: OIC-CHAOS

DominatingDominating
Posted: ma sep 10, 2012 at 14:31

Pawel you gotta realise that not every map is 10/10. :p
macz^
USER: WANDU

RampageRampage
Posted: za sep 08, 2012 at 19:44

Nice terrain Wink
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: za sep 08, 2012 at 19:37

Epic map, flawless mapping. Pretty original stuff, especially those sequences. Terrain section is just outstanding. Cool shortcut included, though they will be fixed I guess. Anything else?
10/10
fierd_4
USER: OIC-CHAOS

DominatingDominating
Posted: za sep 08, 2012 at 17:17

Don't take this offensively but I thought it wasn't a great map.
Here's why:
- The first room is quite pointless, a nice room with nice terrain but the next room is just to the left of the spawn room, putting it opposite would be a nicer option in my opinion
- Terrible flow, felt misleading in many ways (but most maps are nowadays).
- Textures in the ice room(?) are not very appealing and doesn't look the best structure, very difficult to see.
Need to play it a bit more to give more credit but those are my immediate opinions on going through the whole map.

5/10, rating 4. Sorry
Zanmato
USER: ZANMATO

i4Games Trusteei4Games Trustee
Posted: za sep 08, 2012 at 15:52

Really nice map. For some reason, I kinda like how it goes from shots/movers/sequences to terrain.

Keep em coming!
}ElitE{Bon
USER: BONKET

DominatingDominating
Posted: za sep 08, 2012 at 15:13

I lose none with the sc.
-}Night_Terror{-
USER: LAUREN23

Killing spreeKilling spree
Posted: za sep 08, 2012 at 15:09

Its not possible if you lose hp?
}ElitE{Bon
USER: BONKET

DominatingDominating
Posted: za sep 08, 2012 at 15:06

Nice map, but do you realise ending cave can be easily skipped? Just slide the wall using last bouncer, the one visible in screenshot Very Happy