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niseimono USER: NISEIMONO
Spectator | Posté : mar. mars 29, 2022 at 17:15 | |
| Like Tiger_Boss got kinda stuck/pushed on the platform with moving laser on my first CP run, didnt encounter it after thankfully. Tricky map, some parts need a fair amount of practice to master. Almost got motion sickness for the time I spent bouncing and shooting in the last room. ;D Map will be R12 probably if wasn't so peaceful.
Very nice map! |
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artur509 USER: ARTUR509
Player | Posté : sam. févr. 05, 2022 at 23:45 | |
| Amazing map final sequence is so hard with that bounce and fast shot but I do that xd one question, in slime what kill you is there some part where something push you and you cant do anything |
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-Whitey- USER: PENNYWISE
Rampage | Posté : mer. déc. 18, 2019 at 10:54 | |
| This map has a great atmosphere. It's hard in some parts. Makes capping difficult (for me) But i just need to practice those parts with CP more.
Nonetheless it looks amazing and plays great.
Awesome thank you for the map! |
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!!Frit!!Viandel USER: VIANDEL
Rampage | Posté : lun. déc. 16, 2019 at 18:12  | |
| I feel like people nowadays are complaining too much, including myself. Okay the jump around is tricky, the bounce sequence is advanced.
NuLL designed the map so you have the chance to start over the obstacle. It's wise that NuLL listens to the community but the community doesnt have to decide what kind of maps he builds.
I feel like there is nothing wrong with this map. It's a contemporary map with dynamic obstacles, challenging for both high and low skilled players.
2 thumbs up NuLL, thanks for coming back to the unreal editor and providing us with elegant maps! |
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NuLL USER: NULL
Dominating | Posté : lun. déc. 16, 2019 at 15:55 | |
| | This map is not linked to my profile ? |
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*~Condy~* USER: CONDEMNER
i4Games Trustee | Posté : dim. déc. 15, 2019 at 22:05 | |
| Well, like always, Null map. great work as always, it's beautiful
But for the gameplay of the map itself, didn't like it. That around jump is quite annoying and the bouncing sequence... like viandel said the liftjump is too much. 1 hour 42 mins to cap in a single run... People who cannot bounce won't even bother try it and that's sad for such a beautiful map. |
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!!Frit!!Viandel USER: VIANDEL
Rampage | Posté : dim. déc. 15, 2019 at 21:04  | |
| NuLL does it again. Sweet azz map my man. I like the minimalistic style and the fact you can recover from most obstacles.
The one thing I didnt like is at the flagroom, after the hard double bounce, you have to do a fast liftjump around. The liftjump is too much, since the bounce sequence is pretty hard on its own.
DUDE, I LIKE YOUR GROOVE! Thanks for an eventful map. |
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