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!!Frit!!Viandel USER: VIANDEL
Rampage | Posted: Do Apr 03, 2014 at 17:44 | |
| I try to have a positive attitude playing Ozma maps for the first time. But when random things like the switching pov on the fall fucks you over and over again, it's hard to control the building rage.
Solution: only cp runs with a shitload of vodka on the side. |
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-Whitey- USER: PENNYWISE
Rampage | Posted: Sa Nov 23, 2013 at 23:50 | |
| If you use PS for textures/Screenshots and it comes out all pixelated 9X out of 10 its because you haven't changed the image mode from RGB to Indexed before saving/exporting. |
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[i4g]s0urCe USER: S0URCE
Dominating | Posted: Fr Okt 18, 2013 at 20:42 | |
| About the screenshot;
Next time try importing the texture as bmp instead of pcx, that same thing happened to me on Resurgence but fixed it that way. |
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Ozma777 USER: OZMA777
Dominating | Posted: Mi Aug 21, 2013 at 20:27 | |
| there is a djsonik song it's just me playing guitars and some tapes of me playing guitar mixed together. All I got to say is after 6 months of this map actually finished but broken I am not doing a V2. I was lucky to have it actually build at all. I think the fall warp zones depend on how you enter them. Sometimes I fall without view being rotated, and sometimes it is rotated. Because you are not walking in one direction through the zones but falling looking in a number of directions through the zones it will flip you around. As I said this map was finished on february 17th but actually was built so that everything worked just yesterday august 20th. Shortcuts are fine....the vacuum zones don't work as well as the space zones that they used to be. If they were space zones you couldn't swim it would kill you. I wish I had had the 6 months to actually make more maps instead of rebuilding this one close to 100 times per day, but oh well.
btw I still don't know why the screenshot didn't work. I did it the same as all my other maps, at least it would have been strange colors, but a shot of the terrain. |
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p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posted: Mi Aug 21, 2013 at 19:44 | |
| Erm.... original map I think!! XD There are bsp cuts due to warpzones in Arena, you can get stuck in the arena's terrain easily ( like everywhere ;/ ), screenshot is messed up, every surface is unlit so lightning is dull tbh. But there are some Ozma's bits, which are fine as overall. And great job with skybox ( or rather skyboxes, cool colour's play ). I was surprised, no DJSonik's track this time, however a huge Necrocomicon package fills the empty poll. :p
In term of rushing, it has very nice flow, but the room with some kind of rain and a lift further can be annyoing whilst running through this part.
To sum up, I'm not a fan of this project ( Caustic tunnels or ancient otherworld were much nicer acording to me ), however good job on your release. At least, another new map! XD
PS: Indeed as hellfire said, end part can be easily skipped, and the fall can be irritating as hell cuz you fall through it kinda randomly....
Cheers o/ |
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}ElitE{HellFire` USER: FREESTYLE
Player | Posted: Mi Aug 21, 2013 at 19:39 | |
| After a few runs it's quite good to rush.
Just the minor things like the zoneportal at the fall that makes your screen turn when you jump in is annoying and so is the ''rain'' part where you have to walk through without hitting it.
Another suggestion is to change the outside part before flags since you can just dodge into the ''liquid'' and skip all blocks. |
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