
Nouveautés | CTF | DM | BT | MH | Auteurs | Commentaires | CTF-BT-GoldenSpit | |
Commentaires |
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P.E.R.N USER: PERN
i4Games Admin | Posté : jeu. août 06, 2009 at 03:57 | |
| evil-lair-6.utx Version Missmatch like [UTW]R@m$e$ and GhOsT had it too. |
|  | X_WeSt USER: X_WEST
Rampage | Posté : mer. août 05, 2009 at 20:02 | |
| yeah exactly what mike said haha. otherwise a fun map indeed. |
|  | }ElitE{Bon USER: BONKET
Dominating | Posté : mer. août 05, 2009 at 17:14 | |
| what mike said. |
|  | }ElitE{Mike` USER: DINOMITE
Godlike! | Posté : mer. août 05, 2009 at 14:38 | |
| not a terrible map, its pretty fun to rush but a few annoying things, the bounce at the start is buggy, it kicks you various velocities and is annoying to even do cleanly without trying to rush. On the same obstacle, the shots have bad radius triggers, sometimes you shoot and they dont come up. Blue is different to red, on red the slide down takes no damage, whereas on blue it does. On red i know at least one playerstart is backwards, again annoying to spawn and have to turn around. The end bit annoyed me with the invisible floor, why should players have to check to see if the floor is safe? just a bit annoying imo, otherwise its a nice map, pretty good flow and a good length. ty |
|  | [UTW]R@m$e$ USER: UTW_RAMSES
Rampage | Posté : mer. août 05, 2009 at 07:50  | |
| evil-lair-6.utx Version Missmatch |
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