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BT-Insidious-v2BT-Insidious-v2

Author: Sypher}GDI{
Added:di aug 18, 2009 at 09:58
Rating:3
Downloads:168

Download (17,23 MB)
24 comments
Comments
The_Comedian!
USER: ACHILLES

PlayerPlayer
Posted: ma jan 17, 2011 at 14:14

Nice map!
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: ma jul 05, 2010 at 23:48

great map and nice music Very Happy 8/10 because it is too short ( fun Very Happy ).
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: vr aug 21, 2009 at 20:21

I did not transfer the cap times, no worries
Sypher}GDI{
USER: URBS

PlayerPlayer
Posted: wo aug 19, 2009 at 17:46

Btw, v2 is different in some ways, not just aesthetic changes. Different cap times.

Edit: Nvm. I wasn't sure how you guys did different versions. Smile
Sypher}GDI{
USER: URBS

PlayerPlayer
Posted: wo aug 19, 2009 at 02:54

Thank you.
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: di aug 18, 2009 at 10:03

Done
CTF-BT-Insidious > CTF-BT-Insidious-v2
Sypher}GDI{
USER: URBS

PlayerPlayer
Posted: di aug 18, 2009 at 09:47

Update to v2 if possible? Thanks!

http://www.yousendit.com/*****
Sypher}GDI{
USER: URBS

PlayerPlayer
Posted: di aug 18, 2009 at 08:11

Thanks for the input people, it's appreciated. I've made some fixes/updates for a v2 that I should release soon. Hopefully I can patch up any problem areas. As you can tell, lighting and detail are not my strengths. I tend to focus on making the type of map I would want to play with good obstacles and flow. Details don't come as easily as obstacle ideas Smile.
JensonFTW
USER: LIGHTNING

UnstoppableUnstoppable
Posted: za aug 08, 2009 at 14:34

GREAT map! Properly fun to play, good speed and flow, cool bouncers. 10/10! Keep mapping more like this, you're good at it. Glad it wasn't real hard too, just right Smile
Raylen
USER: RAYLEN

RampageRampage
Posted: do aug 06, 2009 at 02:01

I liked it! I went through and it seemed kinda tricky, then I went again a couple of times and it was quite nice! My only comment that hasn't already been noted (sheet!) would be that the "ramps" on the sides of the walkways differ through the map. At the start they are 45 degrees and you can run on them. Later on they are higher and you can dodge up them. Doesn't really matter one way or the other but I'd make them the same throughout. And a couple of little bits vaguely remind me of Benign, which I like Smile
X_WeSt
USER: X_WEST

RampageRampage
Posted: wo aug 05, 2009 at 20:03

tell me the song please xD
SAFeSTeR
USER: SAFECRACKER

Godlike!Godlike!
Posted: wo aug 05, 2009 at 17:51

Not a bad map, looks ok but has quite a nice flow which is still missing from many maps these days.
Pretty standard obstacles but some nice combinations. The only thing I don't like about it is the lighting, a more yellow/browny hue would be better on the eye.

I noticed the very first slime zone (between the spawn room and broken bridge) is not lit.
The very last bouncer (that propels you up) just before you dodge to cap seemed a bit buggy - a few times I hit it and it didn't even move me and I was able to walk about on the pillar...

Anyway, nice job.
x-raided
USER: X-RAIDED

RampageRampage
Posted: wo aug 05, 2009 at 00:59

Everything seems fine to me, np rly.
TsHell
USER: TSHELL

UnstoppableUnstoppable
Posted: di aug 04, 2009 at 23:04

Sypher actually, 2 kickers seems random :
- The one jsut before the lift jump thing
- The other one after the target fall

Nothing wrong with the one after the " look up! " party Smile
ShaDiE
USER: SHADIE

i4Games Trusteei4Games Trustee
Posted: di aug 04, 2009 at 21:06

Uploaded on my birthday, must be a great map Wink
Sypher}GDI{
USER: URBS

PlayerPlayer
Posted: di aug 04, 2009 at 20:31

I thought you guys meant it was kicking you in random directions!! The kicker kills all velocity, so it doesn't matter how fast you hit it. As far as it not working all the time, it is not designed to stop ANY fall that comes down that tunnel. You still have to stay centered and hit the circle down below. The kicker even has a radius slightly bigger than the circle. But if you land on the very outside, you will not hit it and take major damage, possibly even dying.
RoelerCoaster
USER: MMI

i4Games Trusteei4Games Trustee
Posted: di aug 04, 2009 at 17:10

Awesome map, just the bouncer after the fall with laser (when you have shot a target so they disappear) is random a bit, as TShell said. It sometimes doesn't kick properly and you die (or lose a lot of hp, I had 7 left...)
fierd_6
USER: STRUPPI13

Killing spreeKilling spree
Posted: ma aug 03, 2009 at 20:40

well done mate ,nice one Smile
}ElitE{Bon
USER: BONKET

DominatingDominating
Posted: zo aug 02, 2009 at 12:53

That random it sometimes pushes you harder,sometimes weaker I think. Well with the weaker option you still can manage to get onto next mover :p.


Great map Sypher,keep it up :p.
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