| Commentaires |
|---|
NuLL USER: NULL
Dominating | Posté : ven. janv. 09, 2015 at 16:23  | |
| Very enjoyable, straight forward and fun to play, thanks  |
|
 |
p-a-w-e-l USER: P-A-W-E-L
Godlike! | Posté : sam. mars 19, 2011 at 15:17  | |
| Another great map from a mapper, good job man!  |
|
 |
IsoToxin USER: VIJNCKY
Rampage | Posté : lun. mars 14, 2011 at 21:22  | |
| | Great job. |
|
 |
-Whitey- USER: PENNYWISE
Rampage | Posté : ven. févr. 25, 2011 at 14:53 | |
| Duly Noted about Mylevel with the textures i use. I tried to do it on one of my earlier maps when i was still learning to map and it completely screwed up my map coz i did something wrong. Which is why i haven't tried with these maps. Didn't want to ruin them. But if it keeps file size down i will definitely read up on it
I'll test it with some random map i've half completed. |
|
 |
Ozma777 USER: OZMA777
Dominating | Posté : mer. févr. 23, 2011 at 02:54  | |
| just on the texture thing.... (of course only my recent maps are like this)
what I do is select textures from many packs and then after map is finished I rebuild save then save as map(2)
then export all the textures from nonstandard packs into a folder. and do tools texture replacer and set original unexported as first and import matching texture into MyLevel then select as replace.
AND SAVE AFTER EACH REPLACE but dont rebuild until your done replacing. (not sure if you need rebuild but I always rebuild at the end)
sometimes replacing textures can crash editor. Its long and tedious importing and exporting but it makes file size down, and my maps are famous for being gigantic with 10 or more texture packs I used 2 textures from. My new map (postmodern) is 19 megs but all the textures are in mylevel the map is just huge.
Oh and I cant seem to export masked or animated textures so I wouldn't try it, just include those packs.
oh and good job I really like your map. |
|
 |
SAFeSTeR USER: SAFECRACKER
Godlike! | Posté : dim. févr. 20, 2011 at 11:16  | |
| Good map, nice obstacles with good looking architecture and deco, was fun to learn and play.
The only things I didn't like were the lighting (in some parts) and the movers at the start, because they may disrupt the flow somewhat on a busy server. |
|
 |
Raylen USER: RAYLEN
Rampage | Posté : ven. févr. 18, 2011 at 10:05  | |
| | Null's textures by any chance? |
Hourences' textures ftw
Just a quick comment about textures btw - you have a number of custom texture packs, such as GoodAndEvil, EmberTemple, HourPitores...these packs all make your file size consierably large (they don't compress particularly well either), and you have only used a small number of actual textures from these packs. It's much better practice to export all the textures you want to PCX, then import into MyLevel, and use them from there.
Map is great, looking forward to more from you! |
|
 |
niseimono USER: NISEIMONO
Spectator | Posté : dim. févr. 13, 2011 at 03:50  | |
| Both of ur maps are very good, hope to see more maps from you  |
|
 |
-Whitey- USER: PENNYWISE
Rampage | Posté : dim. févr. 13, 2011 at 01:36 | |
| Glad it's better Bonket.
And i'm not sure, but they probably are his textures :S |
|
 |
Sir.H|Fizzle USER: HSH85
Rampage | Posté : sam. févr. 12, 2011 at 21:58  | |
| Very nice map PennyWise. I played this on Klepto's server and I enjoyed capping this. Took me 14 mins to cap it at first, but I liked it. Null's textures by any chance?  |
|
 |
}ElitE{Bon USER: BONKET
Dominating | Posté : sam. févr. 12, 2011 at 18:23  | |
| it's sweet now thanks . |
|
 |
| CTF-BT-Interscope > CTF-BT-Interscope-v2 |
 |
jvnkie USER: JVNKIE
i4Games Trustee | Posté : mar. févr. 08, 2011 at 17:18  | |
| I like the map Maybe next time i'll even cap it under 6 minutes LOL :p |
|
 |
-Whitey- USER: PENNYWISE
Rampage | Posté : mar. févr. 08, 2011 at 01:13 | |
| | Ahhh i will fix flag problem and the last dodge/timing and update it as V2... thnx for feedback guys. |
|
 |
Raylen USER: RAYLEN
Rampage | Posté : lun. févr. 07, 2011 at 21:01  | |
| There is a sc in the first flagroom - you can jump on a little light to skip the first button bit. Also, the end ramp dodge is really annoying, and there's also a timing issue - you can press the button to open the "cover" before the ramp is back, leaving an open hole for you to fall in (and die) - needs a little fix please  |
|
 |
RedEyez*[Sexy]* USER: REDEYEZ
Killing spree | Posté : lun. févr. 07, 2011 at 20:59  | |
| I like the map man, really well put together.. good job
i look forward to your next work |
|
 |
}ElitE{Bon USER: BONKET
Dominating | Posté : lun. févr. 07, 2011 at 20:19 | |
| | shame bout near end dodge. |
|
 |
normalname USER: NORMALNAME
Dominating | Posté : lun. févr. 07, 2011 at 19:56  | |
| | yea just put the flags together at the end somewhere |
|
 |
Franky` USER: FKY
Rampage | Posté : lun. févr. 07, 2011 at 18:44  | |
| ye just fixe the flag problem and that's it: very nice map.
good job ! keep going! |
|
 |
P.E.R.N USER: PERN
i4Games Admin | Posté : lun. févr. 07, 2011 at 18:31  | |
| Nice map from the opposite side of the earth
Fun too play, good looking, ofc on i4g we have trouble with flags too far from each other, all the rest is fine. |
|
 |
| [ Page 1 ] [ Page 2 ] |