Comments |
---|
PatriK.pX3 USER: PATRIK
Dominating | |
 |
NuLL USER: NULL
Dominating | Posted: di nov 11, 2014 at 15:25 | |
| THAT SOUND OMFG so annoying, strobe lights i see the originality in it but feels a little clumsy rough to me. nice effort all the same. |
|
 |
}ElitE{Riven USER: SC-IGUY
Rampage | Posted: zo dec 21, 2008 at 22:27 | |
| not bad splashy, nice map  |
|
 |
Novice_bunny USER: NOVICE_BUNNY
Killing spree | Posted: za dec 20, 2008 at 10:35 | |
| Nice map, good ambient of space and original ideas, love secret rooms and that original screenshot with MSN and windows included. |
|
 |
ChA1NsAw USER: CHAINSAW
Rampage | Posted: wo dec 17, 2008 at 21:38 | |
| the low gravity buttons mostly don't work and the lift sometimes goes down all the way in just 0.5 seconds. (or it was lag)
but anyway, very nice map. I hope this isn't really your last map.
keep it up |
|
 |
Sp0ngeb0b USER: SP0NGEB0B
Rampage | Posted: wo dec 17, 2008 at 17:30 | |
| Okay, i ve played the map, and i really like what i've seen so far! I can see that you've played with some special effects, like triggered lights, assert movers, cameras etc.. I also like the new sounds you used! The obstacles are also very nice and original!
You really made to surprise me with one thing, the secret room! I just saw these holes and wanted to see if you've forgotten the death zones (yea, i always do this with new maps, to see how good the mapper worked ). And what i saw was just amasing! It's not a room like in other maps, no, it's bigger and there are much more details. I really had to laugh when i heard the sex sounds
Anyways, here are some thing which should be fixed:
-Delete the annoying sound, or make the radius much smaller and turn the vol down
-The 3 movers at start-fall move to slow / get triggered to late, sometimes you fall on them and die
-The last bouncers are buggy. The collision radius is to low. Sometimes you land on the edge and dont get kicked, and just run into death
-Make a tele at the end of the secret room that brings you back or better, it let you skip the part with the annoying bouncers (no jk, caus just a few people know the room and they should get help in the rest of the map)
Again, very nice done!
Sp0ngeb0b |
|
 |
~)BD(~Lorgic USER: LORGIC
Rampage | Posted: di dec 16, 2008 at 18:48 | |
| Good job sir, i like it!. especially the button part |
|
 |
Splashy USER: SPLASHY
Rampage | Posted: di dec 16, 2008 at 17:49 | |
| this is probably my last map by myself, but im still up for doing joint projects if anyone wants too lemme know etc |
|
 |
synteX USER: MATTHI-
Unstoppable | Posted: di dec 16, 2008 at 15:29 | |
| Nice map, the most irritanting part is where you have to fly against those red buttons... Somethimes they don't turn green :\ |
|
 |
]MeRc[Kraken USER: KRAKEN
Godlike! | Posted: di dec 16, 2008 at 13:43 | |
| the whole idea of this map was too play around with some originality, but ive got a feeling im gonna end up having a v10331293811 by the end of the week |
i have the same feeling with triptronic compass im already on V19B lol Its Double And Its Massive But still renders ok |
|
 |
]MeRc[Kraken USER: KRAKEN
Godlike! | Posted: di dec 16, 2008 at 13:42 | |
| 10mins? lol it take about 2 To Make Screen Shot ;p |
|
 |
[i4g]Medic USER: MEDIC
i4Games Head Admin | Posted: di dec 16, 2008 at 13:02 | |
| Not his fault.
Talking of screenshots, you really should take the 10 min it requires to make a proper one. At least remove the UT UI. And please crop the Windows UI too.  |
|
 |
[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: di dec 16, 2008 at 10:02 | |
| How do you manage to ruin the i4g screenshot extractor everytime ? lmao |
|
 |
Splashy USER: SPLASHY
Rampage | Posted: di dec 16, 2008 at 00:08 | |
| the whole idea of this map was too play around with some originality, but ive got a feeling im gonna end up having a v10331293811 by the end of the week  |
|
 |