
| Latest | CTF | DM | BT | MH | Authors | Comments | CTF-BT-ReversionV3 | |
 | BT-ReversionV3 Reversion |
| Author: | NuLL | | Added: | Tue Nov 29, 2022 at 17:15 | | Rating: | 10 | | Downloads: | 59 |
Download (54.66 MB)
7 comments
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| Comments |
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[UTW]R@m$e$ USER: UTW_RAMSES
Rampage | Posted: Tue Apr 30, 2024 at 11:00 | |
| | A really nice map, but too hard for me. |
|  | | CTF-BT-ReversionV2 > CTF-BT-ReversionV3 |  | | CTF-BT-Reversion > CTF-BT-ReversionV2 |  | artur509 USER: ARTUR509
Player | Posted: Mon Nov 28, 2022 at 00:19 | |
| | This map is difficult. The first rooms are quite calm and maybe the one with this bouncer seems quite tight timing but it's ok. In the middle of the map extreme difficulties begin. A long sequence with an incredibly fast shot at the end, then 3 shots and dodge the ramp where the laser collision is very big. then the room before the flag where there are huge fps problems (not only for me). Flag Bouncer or I'm doing it wrong but sometimes it hits too hard and last epic difficulty these 2 shots at one target after fall. The last room is fair. Personally, I think that this map deserves a higher rating than 8 because there is no comparison to the difficulty of other maps of this level. I hope you'll look at that room where the fps drops are horrendous and possibly a bit above that laser collision where you do a dodge ramp after 3 shots. |
|  | !!Frit!!Viandel USER: VIANDEL
Rampage | Posted: Sun Nov 27, 2022 at 18:39 | |
| I dont like the map because I cant capture it.
The map is good, I am bad player.
That is all. |
|  | LuNiC USER: LUNIC
Spectator | Posted: Sun Nov 27, 2022 at 16:48 | |
| looks sick here
 |
|  | NuLL USER: NULL
Dominating | Posted: Sun Nov 27, 2022 at 16:37 | |
| Spawn room laser blocks SC so it is very functional
2nd room slime needs no sound effects.
Second elevator is fast for a reason
Shot is fixed in V2
While i appreciate the feedback, might be worth checking you understand something before posting. |
|  | NuLL USER: NULL
Dominating | |  | LuNiC USER: LUNIC
Spectator | Posted: Sun Nov 27, 2022 at 12:06  | |
| spawnroom: Laser does nothing. but it moves up when you hit the big target in the next room. probably poorly optimalized trigger.
2nd room: damaging water has no sound effects.
skybox: align
double elevator: barely can pass it cause the 2nd elevator is unnecessarily fast. But doesnt really matter since with that 2nd elevator you can skip the whole room cause the 2nd target is continously activated.
map difficulty is insane. Would be nice to see an easy version. |
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