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!!Frit!!Viandel USER: VIANDEL
Rampage | Posted: za jun 22, 2013 at 11:47 | |
| AAAHHH the slopes. Also tight timing door =(
Overall, very good map - recommend. |
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}ElitE{Scorp!o USER: 5C0RP10
Unstoppable | Posted: zo sep 07, 2008 at 23:49 | |
| You don't.  |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: wo sep 03, 2008 at 01:21 | |
| Then how do I bounce and shoot ?  |
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}ElitE{Scorp!o USER: 5C0RP10
Unstoppable | Posted: wo sep 03, 2008 at 01:14 | |
| CN - I worked out after about 3 tries that if you don't want to get blasted into the slime on that kicker, just make sure you land on the front of it. That way you just hit the roof above the door each time, and can walk through. It's really quite np. |
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin | Posted: di sep 02, 2008 at 15:41 | |
| This map would be a lot better if you tested a bit more.
For instance, the kicker in the coming up from slime in second room sent me 9 times out of 10 in the slime after the door. A simple blocker would have been handy. Braking from an unpredictable attached kicker propelling speed is not a skill to me, it's more luck.
Also, a bit further on the second slime kicker, I shot a bit early compared to your timing and I got crushed by the door.
Overall, I did not like diing because my timing is not exactly the same as yours.
Nevertheless, nice idea with the start room.
Try using Dynamic Light movers to avoid them being black. |
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SAFeSTeR USER: SAFECRACKER
Godlike! | Posted: ma sep 01, 2008 at 00:27 | |
| Nice map Splashy, the start is kinda annoying until you get the hang of it - original obstacle though so thumbs up for that! Not got past the second series of the 'fall-ramps' yet, hopefully soon  |
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JensonFTW USER: LIGHTNING
Unstoppable | Posted: zo aug 31, 2008 at 21:03 | |
| First obstacle is inspired because i've not seen anything like it. So gj for thinking outside the box!! Rest of map is good enough.
BUT I hate that single wall dodge bit as I was slimed there on numerous occasions so far into the map :/ Was always hit or miss for me, which shouldn't be the case especially not so far into a map. GRRR!
Well done though overall  |
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ShaDiE USER: SHADIE
i4Games Trustee | Posted: zo aug 31, 2008 at 11:00 | |
| This sure is a rating 5, if you are a average player the start is quite hard, and also the others parts like shooting buttons and you have to go very fast before the door closes. No problem for you guys hehe  |
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}ElitE{Scorp!o USER: 5C0RP10
Unstoppable | Posted: za aug 30, 2008 at 00:27 | |
| Agreed, once you get hang of the first obstacle (I can now do it 1/2 times at least) it's a really nice map. It reminds me of Capitulum in places - some of the textures are kinda similar and in the room before the fall, those sinking planks are similar. But Capitulum is a nice map so no worries
One thing - no real need for that slope before the bouncer (top slope in the picture) imo, just something else to have to jump over :f
Well done! |
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}ElitE{LAg` USER: LAGGEH
Dominating | Posted: vr aug 29, 2008 at 15:59 | |
| yea nice map once u get the start bit sorted |
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fierd_6 USER: STRUPPI13
Killing spree | Posted: vr aug 29, 2008 at 15:56 | |
| NAiS MaP S** Start^^NiCe Work! |
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Kiji` USER: MEADEH
Rampage | Posted: vr aug 29, 2008 at 13:27 | |
| Nice map with a new kind of obstacle gg Splashy
Continue like that !!! |
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| CTF-BT-Savage > CTF-BT-Savage-v2 |
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ShaDiE USER: SHADIE
i4Games Trustee | Posted: vr aug 29, 2008 at 01:30 | |
| Nice map, but a tricky start  |
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