Knew about bouncer collision but i was only getting it a few times. Didn't know about others. Will work on fixing this now.... TY.
EDIT: Also that fall at the end is actually really easy if you hit the bevelled slope on 2 out of 4 sides. As the bevel pushes you out of the way of the beams.
Also never had problem with flags in video. Might move them and see how that works.
Progress on update.
Both collisions have been fixed with simpler movers. Will probably speed up large mover as it sometimes stops the drop to bouncer if you dodge to button quick enough.
Only thing that baffles me is the flags not capturing.
Should have V2 Update in forums by tomorrow after work.
First sequence with dodge and shot - you can land on invisible collision of right mover and then shot , not a big deal but still a bug.
Same room - next mover also weird collisions while falling down to bouncer after touching button so take a look at it too.
While fixing, think of making end fall slightly easier aswell cuz even without it it's incredibly hard and very challenging lol.
Last but not least, besides all those issues, map is quite playable, original, looks nice ( and some custom doors, buttons or decorations are kickass ). I look forward to -v2, hope you take into consideration upper things. ^^
So far D9 or 10 for sure.