Maps

LatestCTFDMBTMHAuthorsCommentsCTF-BT-Sky-Tower-v3 
Bunnytrack : Sky TowerBT-Sky-Tower-v3
Bunnytrack : Sky Tower

Author: «(oO)»
Added:Sat Apr 07, 2007 at 01:18
Rating:4
Downloads:196

Download (906.35 KB)
12 comments
Comments
«(oO)»
USER: SEPULTURA

Killing spreeKilling spree
Posted: Fri Aug 27, 2010 at 22:01

i will look into a fix version for this one next week.
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: Wed Apr 18, 2007 at 04:22

Tbh, I don't see the point.
It would be better to have no lag at all.
«(oO)»
USER: SEPULTURA

Killing spreeKilling spree
Posted: Tue Apr 17, 2007 at 13:07

i made that one possible NOT TO CROUCH =D..

otherwise it would be even more easyer:P
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: Thu Apr 12, 2007 at 01:13

The slime room with a few jumps on blocks.
«(oO)»
USER: SEPULTURA

Killing spreeKilling spree
Posted: Wed Apr 11, 2007 at 18:52

Slimeroom... u mean the one with the dodge? or the one with the roof that crushes you..

cause the dodge one i made this way on purpose =d
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: Sat Apr 07, 2007 at 02:04 Useful

Much much better version. Only the slime room is bumpy as previous version.
CTF-BT-Sky-Tower-v2 > CTF-BT-Sky-Tower-v3
}ElitE{Bon
USER: BONKET

DominatingDominating
Posted: Fri Apr 06, 2007 at 23:31

Upload v3 ? http://teamvalor.nl/members/syn/BT-Sky-Tower_V3.rar
Novice_bunny
USER: NOVICE_BUNNY

Killing spreeKilling spree
Posted: Wed Apr 04, 2007 at 21:46

I think the all black sky is good for gameplay, other way a skybox would make hard to calculate distances... that happens on some maps like "burnbaby", is a nice rush map and will be much better when separate rooms, doing that even prevents of killer ppl...
iKwah^<3.uK
USER: ICEHAWK

UnstoppableUnstoppable
Posted: Wed Apr 04, 2007 at 15:15

Good map, but the lag, you should have seperated the two rooms and added a skybox maybe?
[i4g]CouilleNoire
USER: COUILLENOIRE

i4Games Admini4Games Admin
Posted: Wed Apr 04, 2007 at 14:42

Placing the two towers into two separate rooms would reduce the bumpiness.
It would look less nice but it would be a lot more playable.
My 2 cents.
IxIGavJayIxI
USER: GAVINATOR

Godlike!Godlike!
Posted: Wed Apr 04, 2007 at 12:09

ok what the hell do you do lol Sad .. ive pused all buttons but nothing happens Neutral .. but maps looks good though
nierd_2
USER: METOCH

Wicked Sick!!Wicked Sick!!
Posted: Wed Apr 04, 2007 at 08:07

half the map my UT runs on 4 - 6 fps ( when facing the other tower ). other then that it's a very nice map tho. hope fps issue can get fixed Smile