Latest | CTF | DM | BT | MH | Authors | Comments | DM-Souls_of_Diamonds | |
Comments |
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Cobra USER: COBRA Unstoppable | Posted: Thu Jun 26, 2008 at 10:30 | |
| nice map! good to play
I dont found the 3 Hidden Objects without GHOST! hard to find it.
Lighting is well and the architecture too, but next time, try to make it a bit bigger. |
| | Dere USER: DERE Rampage | Posted: Thu Jun 26, 2008 at 10:12 | |
| Looks good from screenshots posted, but I dont like the idea of items hidden behind non solid walls, simply because IRL, you wouldnt be able to walk through a wall.
IMO the powerups should be in hidden places or hard to reach places, not behind ghostwalls
I personally dont like slime, but thats just a matter of opinion.
Architecturally this map is looking good, and alot like the classic UT maps.
GJ |
| | TsHell USER: TSHELL Unstoppable | Posted: Wed Jun 25, 2008 at 19:31 | |
| Tips : Ghost mode turn on help alot, I find nothing without |
| | Sp0ngeb0b USER: SP0NGEB0B Rampage | Posted: Wed Jun 25, 2008 at 16:34 | |
| Hey,
I had the idea of making a DeathMatch map, which looks very nice and is fun to play. So i started building this map. I learned a lot (good flow, original architecture) and so one..I tested it and had much fun, like in the first maps of UT. Check it out and tell me what u think!
There are 3 hidden objects: Invisible, Shieldbelt and Redeemer. Try to find them! Tips: search for non-solid walls.
Full Bot navigation is included!!
Enjoy!!
Sp0ngeb0b
Thanks CN for uploading it =) |
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