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i4Games official rules
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[i4g]CouilleNoire USER: COUILLENOIRE
i4Games Admin
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Posted: Thu Sep 08, 2005 17:55 Post subject: |
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gavinator wrote: | i do agree with the rules
but there should be one with usage of tele porters on
*mutate goto bt2* bunnt track server 2!  |
Unfortunately BT2 is up for training, not for playing.
When I am speccing on it, I try to refrain capping (when it's possible) but that's a hard task.
I don't see a real solution but removing the flags or something in that style but that would be the end of this server I guess ...
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Sprainy USER: BARBERA
Godlike!
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Posted: Thu Sep 08, 2005 18:39 Post subject: |
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can you not make the server on the way like dan said
I wonder if there is a way we can make it for each player to get to a particular zone in a map, then that teleporter to go back there becomes activated just for that player... *Looks at medic and CN* lol
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[i4g]Medic USER: MEDIC
i4Games Head Admin
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Posted: Thu Sep 08, 2005 18:56 Post subject: |
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I actually thought about zones to determine the progression of a player. But this would require the maps to be built for that effect.
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DanBennett USER: DANOMANUK
Wicked Sick!!
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Posted: Thu Sep 08, 2005 19:21 Post subject: |
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I was thinking it may be able to be built into the BT Mod... But that would take up alot and may cause lag too
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IxIGavJayIxI USER: GAVINATOR
Godlike!
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Posted: Mon Oct 31, 2005 19:53 Post subject: |
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Yeah well now i know that you have to live with people who cap with teleporters all the time..
sometimes i use them if no one can cap the end and the map has been played for hours..
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Bober USER: BOBER
Dominating
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Posted: Tue Nov 01, 2005 18:46 Post subject: |
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gavinator wrote: | Yeah well now i know that you have to live with people who cap with teleporters all the time..
sometimes i use them if no one can cap the end and the map has been played for hours.. |
then everybody can vote for another map, don't you think so?
what about, keep the flags of course, but if you cap the time is written and all, and the sound, just the score is still 0:0 ?
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