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RazZ USER: VIOLATERMH
Dominating
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Posted: Thu May 11, 2006 20:18 Post subject: |
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no! some like it hot ...
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Benedictus_XVI USER: TH3_()NE
Dominating
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Posted: Thu May 11, 2006 21:49 Post subject: |
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MFZ wrote: | i m pro WOTR, but not often.. it s a even really important for i4g, and if it takes place so much often, it will loose its aura of .. i don't find my word, but WOTR doesnt have to take place too much often. It s a privilege to play this match, and if every week, some players can say " yeah, i did it " .. no no no.. remember the first! ( ok, just for old player ) but we are able ( for some.. ) to say who played this one. Would you be able to say that, if the WOTR were every week? Me, yes: every one.. but it s nota privilege if every one can play it. If it take place every week ( month is the same situation ) it must be open to all players: regular or not.. and it wont be again the famous WOTR
hey! do i progress with my english?  |
i think it's just a matter of fun AND revenge now!
iTDM'rs overclassed iCTF'rs..
i think it really was the top of the iTDM-regulars against some good, but not top iCTF'rs.
If a WOTR should be like you said here above, it should be the top of both teams against eachother.
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RazZ USER: VIOLATERMH
Dominating
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Posted: Thu May 11, 2006 22:55 Post subject: |
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i totally agree altho there must be some WOTR for less skilled players like me also , coz otherwise the "less skilled" never get a chance.. 
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PriemGirl USER: PRIEMGIRL
Killing spree
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Posted: Fri May 12, 2006 07:51 Post subject: |
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Ye i agree! All should get a chance! If they are good players or not, it's all bout the fun, no?
I'll try to stick around and see when the next wotr will happen! I'd like to play too 
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RazZ USER: VIOLATERMH
Dominating
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Posted: Fri May 12, 2006 10:10 Post subject: |
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iCTF or iTDM? it would be nice if u choose iCTF.. (not like we need xtra help tho )
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PriemGirl USER: PRIEMGIRL
Killing spree
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Posted: Fri May 12, 2006 10:18 Post subject: |
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iCTF dm-ing isnt my thing lol 
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RazZ USER: VIOLATERMH
Dominating
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Posted: Fri May 12, 2006 10:55 Post subject: |
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then its ok for u to play i gues.. nahh.. kiddin, i would frag u anyways 
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Ste_Xan USER: STE_XAN
Dominating
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Posted: Sat May 13, 2006 16:32 Post subject: |
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cant wait till tomoro another WOTR hhehehehe!
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Solitude USER: MFZ
Godlike!
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Posted: Sat May 13, 2006 16:50 Post subject: |
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hm.. i don't think skilled player and less skilled have to be separated. like u say it s for fun, and if they are separated.. a part of fun will be lost, i guess..
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StillDreaming USER: STILLDREAMING
Dominating
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Posted: Sat May 13, 2006 17:36 Post subject: |
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MFZ wrote: | hm.. i don't think skilled player and less skilled have to be separated. like u say it s for fun, and if they are separated.. a part of fun will be lost, i guess.. |
yeh..i think you are correct to some extent, providing, the Teams are equally balanced, otherwise the fun soon disappears. 
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[i4g]Ratamahatta USER: RATAMAHATTA
Dominating
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Posted: Fri May 19, 2006 18:02 Post subject: how
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i have problem with the demo watching to 20 sec and down all demos from i4 i cant wach it how to watch
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Mentor USER: MENTOR
i4Games Trustee
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Posted: Fri May 19, 2006 23:24 Post subject: |
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you installed the 451 patch? It's in the download section
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[i4g]Ratamahatta USER: RATAMAHATTA
Dominating
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Posted: Sat May 20, 2006 01:29 Post subject: |
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Mentor wrote: | you installed the 451 patch? It's in the download section |
Already Have This Patch and nothing i see only few secounds of game and momentaly i have an external error in all Versions of ut
Cheers Rata.
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[i4g]Ratamahatta USER: RATAMAHATTA
Dominating
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Posted: Sat May 20, 2006 01:31 Post subject: |
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And installed other aplications to play the demos on ut Completly nothin' ;(
Cheers
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[i4g]Ratamahatta USER: RATAMAHATTA
Dominating
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Posted: Sat May 20, 2006 01:51 Post subject: |
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Error Just Identic Like This but other map name
CRITICAL ERROR
"General protection fault!
History: ANativeCheck::execUTDCKebab <-(UTDCNCheck CTF-Abreez][.UTDCNCheck0 @ Function
UTDCv18.UTDCNCheck.BecomeViewTarget : 007F) <- UObject::ProcessEvent <-(UTDCCheck
CTF-Abrezz][.UTDCCheck10, Function UTDCv18.UTDCCheck ) <-RemoteCall <-HandleStream
<-UActorChannel::ReceviedBunch <-(Actor UTDCCheck10) <-UChannel::ReceviedSequencedBunch <-Direct <-
UChannel::ReceviedRawBunch <-DispatchDataToChannel <-BunchData <-UnetConnection::ReceviedPacket <-
UNetConnection::ReceviedRawPacket <-UDemoRecDriver::TickDispatch <-UpdatePreDemoRec ,-ULevel::Tick <-
(NetMode=3) <-TickLevel <-UGameEngine::Tick <-UpdateWorld <-MainLoop
OK"
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