difrence between open gl and direct 3d

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missy
USER: MISSY

DominatingDominating
PostPosted: Thu Jan 05, 2006 18:20    Post subject: difrence between open gl and direct 3d
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hi all just wondering what is the diffrence between opengl and direct 3d support Wink

The_Tax_Collector
USER: THE_TAX_COLLECTOR

PlayerPlayer
PostPosted: Thu Jan 05, 2006 19:11    Post subject: Reply with quote

I use an upgraded open gl dll for UT, which gives me MUCH smoother gameplay on UT, though it does need a more powerful graphics card....

edit: yeah I know I can't type accurately and fast...


Last edited by The_Tax_Collector on Fri Jan 06, 2006 23:59; edited 1 time in total


foobarbaz
USER: FOOBARBAZ

RampageRampage
PostPosted: Thu Jan 05, 2006 22:21    Post subject: Reply with quote

OpenGL and Direct3D are two different ways to render 3-dimensional graphics, like in games. OpenGl is open source whereas Direct3D is property of Microsoft and closed source.
But don't ask me which one is better Wink
Here you can find good custom versions of both opengl and direct3d for UT:
http://cwdohnal.home.mindspring.com/utglr/
Make sure you also check out the settings page:
http://cwdohnal.home.mindspring.com/utglr/settings.html

Try both and keep the one which fits your needs


SAFeSTeR
USER: SAFECRACKER

Godlike!Godlike!
PostPosted: Fri Jan 06, 2006 05:09    Post subject: Reply with quote

You may need to edit your unrealtournament.ini to get tha best out of either driver. For example, if I use d3d then it can be quite jerky when playin' but I had to change my v-sync settin' to true to overcome this.

I find that d3d givez better fps, in UT it displayz at 150, but for me that is not important as my monitor only refreshez at 60 anyway, but opengl makez it easy for me to swap between UT/Windowz without any problemz, handy when I get a PM on mirc Wink


Mentor
USER: MENTOR

i4Games Trusteei4Games Trustee
PostPosted: Fri Jan 06, 2006 07:07    Post subject: Reply with quote

two pc's is at least as handy Smile

foobarbaz
USER: FOOBARBAZ

RampageRampage
PostPosted: Fri Jan 06, 2006 09:58    Post subject: Reply with quote

SAFeCRACKeR wrote:

I find that d3d givez better fps, in UT it displayz at 150, but for me that is not important as my monitor only refreshez at 60 anyway, but opengl makez it easy for me to swap between UT/Windowz without any problemz, handy when I get a PM on mirc Wink


I was using OpenGL for a long time coz a friend told me its way better, plus i had that window switching problem too, it took like 30-60 seconds for direct3d to switch windows - quite annoying.
But the updated direct3d8 version i mentioned above is faster and it switches windows as fast as opengl, so i use d3d now Cool


Mentor
USER: MENTOR

i4Games Trusteei4Games Trustee
PostPosted: Fri Jan 06, 2006 10:42    Post subject: Reply with quote

never got openGL working properly, with all kinds of openGL drivers.

Direct3D I also had the jerky movement at the start, but I managed to resolve that, and I'm playing at direct 3D as I have always done.


RumBleR
USER: RUMBLER

Godlike!Godlike!
PostPosted: Fri Jan 06, 2006 11:04    Post subject: Reply with quote

i prefer to play with openGL coz i can get a higher FPS with it. But tbh its just what you prefer, one swears to openGL others to d3d. With all the hardware from nowadays it doesnt really matters, coz most all got the power to run UT very smoothly

[Da]Raichu
USER: RAMBOSNAKEY

PlayerPlayer
PostPosted: Sat Mar 04, 2006 00:04    Post subject: Reply with quote

aww, I cant use D3D from that site :S

pun.postie
USER: SCOTTIE2K4

RampageRampage
PostPosted: Wed Mar 22, 2006 16:11    Post subject: Reply with quote

never got d3d to work properly, i played ut for over a year with d3d all i had was jerky screen and GPF's, i was a noob then took me a while before i realised about opengl only wish i reaslised sooner, opengl - nvidia, ATI - direct 3d Smile although newer Nvidia cards Geforce 6 and upwards no run direct 3d smoothly i believe

Undy
USER: UNDY

i4Games Admini4Games Admin
PostPosted: Thu Mar 23, 2006 22:59    Post subject: Reply with quote

opengl makes your mouse smoother Wink
d3d jerks up when you don't use vsync to lock the fps.


]MeRc[Kraken
USER: KRAKEN

Godlike!Godlike!
PostPosted: Thu Mar 23, 2006 23:41    Post subject: Reply with quote

However Undy i have just switched to openGl and i find my graphics jerky and my am shot now, if i go back to D3D its fine again but i do like the graphical changes its made

missy
USER: MISSY

DominatingDominating
PostPosted: Thu Mar 30, 2006 15:07    Post subject: Reply with quote

i have added the following to my UnrealTournament.ini

[OpenGLDrv.OpenGLRenderDevice]
UseS3TC=True
UseTNT=False
MinDepthBits=16
MaxLogUOverV=8
MaxLogVOverU=8
UseMultiTexture=True
UsePalette=True
UseAlphaPalette=False
ShareLists=False
AlwaysMipmap=False
DoPrecache=0
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=False
HighDetailActors=True
DetailTextures=True
UseTrilinear=True
MaxAnisotropy=0
SupportsLazyTextures=0
GammaOffset=0.000000
LODBias=0.000000
MaxTMUnits=0
RefreshRate=0
DisableSpecialDT=False
UseFilterSGIS=False
Use4444Textures=False
UseVertexSpecular=False
UsePrecache=False
and changed vsync to =True

i also had problems with open gl untill i tried these settings but back up your unreal tornament.ini first just incase these settings don`t work for you .. i am also using UTPGPatch451.exe found in downloads on this site


cN|iNFiN1TY-
USER: EDICIUS

DominatingDominating
PostPosted: Sat Apr 01, 2006 11:19    Post subject: Reply with quote

open gl is ass

Screamer
USER: SCREAMER

Killing spreeKilling spree
PostPosted: Mon Apr 10, 2006 10:22    Post subject: Reply with quote

Hello there, long time for me without playing UT99. I would like to come back but I cant make it work on my comp. Anyone can help ?
My configuration is :
AMD 4000+ 64bits
2 Go Ram
Ge Force 7800 Gtx.
Mobo is :A8N Sli premium.
Windows XP familly.
DirectX 9 c
Is there anything I can do ? I guess my comp is too uptodate for UT99.


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