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BT - AneurysmBT-AneurysmFINAL
BT - Aneurysm

Author: NuLL
Added:Mon Dec 29, 2014 at 17:37
Rating:4
Downloads:124

Download (11.54 MB)
19 comments
Comments
Pwn*j00
USER: PWN

Killing spreeKilling spree
Posted: Mon Dec 29, 2014 at 22:33

Can't wait to check it out! Even with previous version I really enjoyed this map.
Wow it's way easier like a rush map now.
!!Frit!!Viandel
USER: VIANDEL

RampageRampage
Posted: Mon Dec 29, 2014 at 18:56

Definately an improvement, this map will suit a larger audience. The previous dodges werent lucky at all, they were just annoying haha Smile. Too bad you removed the 'in-between-target'. Thank you for listening to us whiners and an even bigger thank you for making the edits.
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Mon Dec 29, 2014 at 18:28

Surprised Nice one!
1 dodge is still sllightly lucky ( that crooked one, after two early lifts ), but doesn't matter much. Smile
Difficulty: 4.
Enjoyed this map much more than earlier version so once again, gj!
CTF-BT-Aneurysmvf > CTF-BT-AneurysmFINAL
NuLL
USER: NULL

DominatingDominating
Posted: Mon Dec 29, 2014 at 03:26

https://www.dropbox.com/s/2c6bnbjv4zrwr8q/CTF-BT-AneurysmFINAL.rar?dl=0

Music added
Rooms reworked
Luck dodges fixed
Sc blocked on drop

Closer to R4 now
SAFeSTeR
USER: SAFECRACKER

Godlike!Godlike!
Posted: Thu Apr 24, 2014 at 23:09

Usually love Null's maps, but obstacle-wise, this one is not even close. Some of the dodges seemed a bit luck based and the difficulty curve between some rooms seems excessive.

Sorry, but really not a fun one to play, even with !cp, annoying at best.
!!Frit!!Viandel
USER: VIANDEL

RampageRampage
Posted: Wed Nov 06, 2013 at 20:14

Room before flag is a b!tch p:

Also, final version might be closer to R5
Franky`
USER: FKY

RampageRampage
Posted: Thu Aug 22, 2013 at 12:46

i was too harsh for aesthetism its well done
Franky`
USER: FKY

RampageRampage
Posted: Thu Aug 22, 2013 at 12:37

i dont like this map. too bright lightning, aesthetism no so very good, flow sux, weird dodges
-}Night_Terror{-
USER: LAUREN23

Killing spreeKilling spree
Posted: Thu Aug 15, 2013 at 16:26

Rating 7 more like, too much luck involved with those dodges, just 1 room that makes the map really annoying. Great map NuLL in some elements (lighting, and texturing) but there's quite a bit here i'm not a fan of. Looking foward to your next map.
Sir.H|Fizzle
USER: HSH85

RampageRampage
Posted: Thu Aug 15, 2013 at 02:40

Rating: 5 anyone?
[i4g]bor4us
USER: BOR4US

PlayerPlayer
Posted: Wed Aug 07, 2013 at 21:43

bug not fixed at end! (im shooting where u can land by just running off in the window)

http://www.sendspace.com/file/05cu35

here i am in the window pointing this way u can see where it is (+ u can front dodge and still skip the end part)

http://www.sendspace.com/file/k5kyhz

and there is still no music.. rest is okay! gj NuLL

sounds like a vF2 to me muahaha Smile

ps. sc works on both sides.. and button at end on blue i think is kinda buggy Smile
CTF-BT-Aneurysmv3 > CTF-BT-Aneurysmvf
NuLL
USER: NULL

DominatingDominating
Posted: Tue Aug 06, 2013 at 22:33

http://www.sendspace.com/file/d18jxv Fixed everything that i can find, huge thank you to cRuNcHeR for all the input testing etc.
Sir.H|Fizzle
USER: HSH85

RampageRampage
Posted: Sat Aug 03, 2013 at 19:38 Useful

Those 3 dodges; most of all my deaths were from those 3 dodges... Sad
Other than that, it's a nice map NuLL.
[i4g]bor4us
USER: BOR4US

PlayerPlayer
Posted: Fri Aug 02, 2013 at 16:56 Useful

for as far i ran it as well.. its a very cool map and i do like the flow!
18 hours a day is kinda harsh.. even with all the complaints down here i put this map on my server!

i only added some UT3 music to it (Necris Attack) really suits Razz

anyway i give it a Rating 8/10 for difficulties
and for the peronal taste 9/10! (big fan)

keep it up! i hope this aint ur last map Sad

Cheers!
NuLL
USER: NULL

DominatingDominating
Posted: Thu Aug 01, 2013 at 20:54

Will fix all things mentioned and re-time some of the movers. Thanks to every one for taking the time to comment. One thing that gets at me is the constant "not as good as the etc etc etc" i dont play bt i hardly ever map ( i used to map 18 hr days and its a huge leap from the time i have now) please gimmie a break i'm trying as hard as i can to get something good out.
p-a-w-e-l
USER: P-A-W-E-L

Godlike!Godlike!
Posted: Thu Aug 01, 2013 at 18:55 Useful

Well, finally something from NuLL, which I appreciate.
Really outstanding layout, ownage architecture and lightning.
However when running through it, there are some innovative stuff, and obstacles. Some of them are really cool, rest aren't. One thing I dislike are those strange dodge slopes. It is really unpleasant to die because we haven't got a luck. :c
Indeed about tight timings here and there, ( especially in flagroom ), its not a big deal for me and fast rushers tbh.
Ah and yea, i like an unique lava thing.
Too bad it isn't as long as it wound seemed.
+1 to what soulhunter said about music, adding blank.umx is enough. :>
Excelent job nevertheless, 8/10
}ElitE{cRuNcHeR
USER: CONOR

Killing spreeKilling spree
Posted: Thu Aug 01, 2013 at 17:01 Useful

Anar:
Also the last obstacle before the flag would be pretty impossible with high ping.

I've watched BigBoss do the flag part with his ping on i4games without any real issue.

Nice map NuLL, my only issue with it is on red in the first laser room there's an invisible blocker(near the exit of the room) that isn't on blue, it's not really a big deal though. Other than that the map plays and looks nice, well done.
Anarchist
USER: ANARCHIST

PlayerPlayer
Posted: Thu Aug 01, 2013 at 13:51 Useful

I agree with many of soulhunters comments. The looks of the map are top notch, but the flow is a little restricting. I especially have trouble with some of the long dodges and the part where you have to jump on the skinny pipe before jumping on the movers that come out of the wall. Also the last obstacle before the flag would be pretty impossible with high ping.
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